Exemplo n.º 1
0
    public static int get_Properties(IntPtr l)
    {
        int result;

        try
        {
            EquipmentEnchantNetTask equipmentEnchantNetTask = (EquipmentEnchantNetTask)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, equipmentEnchantNetTask.Properties);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Exemplo n.º 2
0
    public static int set_NewResonanceId(IntPtr l)
    {
        int result;

        try
        {
            EquipmentEnchantNetTask equipmentEnchantNetTask = (EquipmentEnchantNetTask)LuaObject.checkSelf(l);
            int newResonanceId;
            LuaObject.checkType(l, 2, out newResonanceId);
            equipmentEnchantNetTask.NewResonanceId = newResonanceId;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Exemplo n.º 3
0
    public static int set_Properties(IntPtr l)
    {
        int result;

        try
        {
            EquipmentEnchantNetTask     equipmentEnchantNetTask = (EquipmentEnchantNetTask)LuaObject.checkSelf(l);
            List <CommonBattleProperty> properties;
            LuaObject.checkType <List <CommonBattleProperty> >(l, 2, out properties);
            equipmentEnchantNetTask.Properties = properties;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Exemplo n.º 4
0
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            ulong equipmentInstanceId;
            LuaObject.checkType(l, 2, out equipmentInstanceId);
            ulong enchantStoneInstanceId;
            LuaObject.checkType(l, 3, out enchantStoneInstanceId);
            EquipmentEnchantNetTask o = new EquipmentEnchantNetTask(equipmentInstanceId, enchantStoneInstanceId);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }