Exemplo n.º 1
0
    private void OnEnterHome(EnterHomeEvent e)
    {
        cityMusicInstance.stop(FMOD.Studio.STOP_MODE.IMMEDIATE);
        cityMusicInstance.release();

        FMOD.Studio.ParameterInstance param;
        thunderAmbianceInstance.getParameter("Location", out param);
        param.setValue(100);

        homeMusicInstance.getParameter("Collection_Phase", out param);
        param.setValue(30 * GameProgress.NumObjectivesComplete);
        homeMusicInstance.setTimelinePosition(0);
        homeMusicInstance.start();
    }
Exemplo n.º 2
0
 private void OnEnterHomeEvent(EnterHomeEvent e)
 {
     // Debug.Log("RobotDogAudio.OnEnterHomeEvent()");
     muteFootsteps = false;
     outside       = false;
 }
Exemplo n.º 3
0
 private void OnEnterHomeEvent(EnterHomeEvent e)
 {
     // Debug.Log("PlayerMovement.OnEnterHomeEvent()");
     muteFootsteps = false;
     outside       = false;
 }
Exemplo n.º 4
0
 private void OnEnterHomeEvent(EnterHomeEvent e)
 {
     // Debug.Log("PlayerMovementPowerDownHandler.OnEnterHomeEvent()");
     powerDownModifier = 1f;
 }