Exemplo n.º 1
0
 private RoomEnterExitState(EnterExitType type, int walkDirection, float walkDistance, float walkSpeed, Message enterMessage = null)
 {
     this.type          = type;
     this.enterMessage  = enterMessage;
     this.walkDirection = walkDirection;
     this.walkDistance  = walkDistance;
     this.walkSpeed     = walkSpeed;
 }
 private RoomEnterExitState(EnterExitType type, int walkDirection, float walkDistance, float walkSpeed, Message enterMessage = null)
 {
     this.type			= type;
     this.enterMessage	= enterMessage;
     this.walkDirection	= walkDirection;
     this.walkDistance	= walkDistance;
     this.walkSpeed		= walkSpeed;
 }
Exemplo n.º 3
0
        //-----------------------------------------------------------------------------
        // Constructor
        //-----------------------------------------------------------------------------

        private RoomEnterExitState(EnterExitType type, int walkDirection, float walkDistance, Message enterMessage = null) :
            this(type, walkDirection, walkDistance, GameSettings.PLAYER_MOVE_SPEED, enterMessage)
        {
        }
 //-----------------------------------------------------------------------------
 // Constructor
 //-----------------------------------------------------------------------------
 private RoomEnterExitState(EnterExitType type, int walkDirection, float walkDistance, Message enterMessage = null)
     : this(type, walkDirection, walkDistance, GameSettings.PLAYER_MOVE_SPEED, enterMessage)
 {
 }