Exemplo n.º 1
0
 void OnTriggerEnter2D(Collider2D col)
 {
     if (col.isTrigger != true && col.CompareTag("Enemy"))
     {
         EnemyThrash enemy = col.gameObject.GetComponent <EnemyThrash>();
         enemy.Damage(PlayerPrefs.GetInt("MeleeDmg"));
     }
 }
Exemplo n.º 2
0
 void OnTriggerEnter2D(Collider2D coll)
 {
     if (whatCollideWith == (whatCollideWith | (1 << coll.gameObject.layer)))
     {
         Destroy(gameObject);
     }
     if (coll.gameObject.CompareTag("Enemy") && !isDamaged)
     {
         Debug.Log("Jest i on");
         EnemyThrash enemy = coll.gameObject.GetComponent <EnemyThrash>();
         enemy.Damage(PlayerPrefs.GetInt("KiDmg"));
         Destroy(gameObject);
         isDamaged = true;
     }
 }
Exemplo n.º 3
0
 public static void KillEnemy(EnemyThrash enemy)
 {
     zeniEarned += 10;
     Destroy(enemy.gameObject);
 }