public void CopyTo(ref EnemyModelRefs modelRef)
 {
     modelRef.m_tentacleAlign        = m_tentacleAlign;
     modelRef.m_tentacleAlign2       = m_tentacleAlign2;
     modelRef.m_tentacleAlign3       = m_tentacleAlign3;
     modelRef.m_tentacleAlignNoHead  = m_tentacleAlignNoHead;
     modelRef.m_tentacleAlignNoChest = m_tentacleAlignNoChest;
     modelRef.m_shooterFireAlign     = m_shooterFireAlign;
     modelRef.m_detectAbilityAlign   = m_detectAbilityAlign;
     modelRef.m_markerTagAlign       = m_markerTagAlign.gameObject;
 }
 public void CopyFrom(EnemyModelRefs modelRef)
 {
     m_tentacleAlign        = modelRef.m_tentacleAlign;
     m_tentacleAlign2       = modelRef.m_tentacleAlign2;
     m_tentacleAlign3       = modelRef.m_tentacleAlign3;
     m_tentacleAlignNoHead  = modelRef.m_tentacleAlignNoHead;
     m_tentacleAlignNoChest = modelRef.m_tentacleAlignNoChest;
     m_shooterFireAlign     = modelRef.m_shooterFireAlign;
     m_detectAbilityAlign   = modelRef.m_detectAbilityAlign;
     m_markerTagAlign       = modelRef.m_markerTagAlign.transform;
 }