public void CopyTo(ref EnemyModelRefs modelRef) { modelRef.m_tentacleAlign = m_tentacleAlign; modelRef.m_tentacleAlign2 = m_tentacleAlign2; modelRef.m_tentacleAlign3 = m_tentacleAlign3; modelRef.m_tentacleAlignNoHead = m_tentacleAlignNoHead; modelRef.m_tentacleAlignNoChest = m_tentacleAlignNoChest; modelRef.m_shooterFireAlign = m_shooterFireAlign; modelRef.m_detectAbilityAlign = m_detectAbilityAlign; modelRef.m_markerTagAlign = m_markerTagAlign.gameObject; }
public void CopyFrom(EnemyModelRefs modelRef) { m_tentacleAlign = modelRef.m_tentacleAlign; m_tentacleAlign2 = modelRef.m_tentacleAlign2; m_tentacleAlign3 = modelRef.m_tentacleAlign3; m_tentacleAlignNoHead = modelRef.m_tentacleAlignNoHead; m_tentacleAlignNoChest = modelRef.m_tentacleAlignNoChest; m_shooterFireAlign = modelRef.m_shooterFireAlign; m_detectAbilityAlign = modelRef.m_detectAbilityAlign; m_markerTagAlign = modelRef.m_markerTagAlign.transform; }