Exemplo n.º 1
0
    // Start is called before the first frame update

    void Start()
    {
        buildingScript      = FindObjectOfType <BuildingScript>();
        enemyBuildingScript = FindObjectOfType <EnemyBuildingScript>();
        _unitScript         = FindObjectsOfType(typeof(UnitScript)) as UnitScript[];
        enemyScript         = FindObjectsOfType(typeof(EnemyScript)) as EnemyScript[];
        gameManager         = GameManager.Instance;
    }
    void Start()
    {
        fusionManager       = FindObjectOfType <FusionManager>();
        enemyBuildingScript = GetComponent <EnemyBuildingScript>();
        enemySpawnScript    = GetComponent <EnemySpawnScript>();
        audi = GetComponent <AudioSource>();

        spawnPosition = enemySpawnScript.GetSpawnPosition();
    }