Exemplo n.º 1
0
        public ProfilePreparationState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
        {
            Contexts ctx    = (Contexts)contexts;
            var      player = ctx.player.CreateEntity();

            player.isFlagSelf = true;
            player.AddPosition();
            player.AddOrientation(0, 0, 0, 0, 0);
            player.AddCameraObj();
        }
 public LoadBaseConfigureState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
 {
 }
Exemplo n.º 3
0
 public LoginSuccState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
 {
 }
Exemplo n.º 4
0
 public PreparingPlayerState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
 {
 }
Exemplo n.º 5
0
 public InitUiModuleState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
 {
 }
 public ClientOptionLoadState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
 {
 }
Exemplo n.º 7
0
 public LoadSceneMapConfig(IContexts contexts, EClientSessionStates state, EClientSessionStates next,
                           bool loadSceneAsap, bool isServer) : base(contexts, (int)state, (int)next)
 {
     _loadSceneAsap = loadSceneAsap;
     _isServer      = isServer;
 }
 public RequestSceneInfoState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
 {
 }
 public LoadSubResourceConfigureState(IContexts contexts, EClientSessionStates stateId, EClientSessionStates nextStateId) :
     base(contexts, (int)stateId, (int)nextStateId)
 {
 }
Exemplo n.º 10
0
 public WaitSnapshotState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
 {
 }
Exemplo n.º 11
0
 public ProfileState(IContexts contexts, EClientSessionStates state, EClientSessionStates next) : base(contexts, (int)state, (int)next)
 {
 }