Exemplo n.º 1
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 public UIDynamitesManager(
     DynamitesCounter dynamitesCounter,
     UIDynamite.Pool uiDynamitePool)
 {
     _dynamitesCounter = dynamitesCounter;
     _uiDynamitePool   = uiDynamitePool;
 }
Exemplo n.º 2
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 public LevelController(
     PlayerFacade playerFacade,
     //PowerBarFacade powerBarFacade,
     LivesCounter livesCounter,
     DynamitesCounter dynamitesCounter
     )
 {
     _playerFacade = playerFacade;
     //_powerBar = powerBarFacade;
     _livesCounter     = livesCounter;
     _dynamitesCounter = dynamitesCounter;
 }
Exemplo n.º 3
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 public PlayerActionHandler(
     PlayerModel playerModel,
     PlayerInputState playerInputState,
     Weapons.Dynamite.Code.Dynamite.Pool dynamitePool,
     DynamitesCounter dynamitesCounter,
     DynamitesActive dynamitesActive,
     Laser laser)
 {
     _playerModel      = playerModel;
     _inputState       = playerInputState;
     _dynamitePool     = dynamitePool;
     _dynamitesCounter = dynamitesCounter;
     _dynamitesActive  = dynamitesActive;
     _laser            = laser;
 }