Exemplo n.º 1
0
        /// <summary>
        /// This is called when the game should draw itself.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.Navy);

            _visibleTileGridDrawer.Draw();
            _characterDrawer.Draw(_player, CharacterTypes.Player);

            var box = _playerBody.GetGridBounds();

            _debugDraw.Begin();
            _debugDraw.Draw(box);
            _debugDraw.End();

            base.Draw(gameTime);
        }