Exemplo n.º 1
0
    void DocFile(string path)
    {
        var serializer = new XmlSerializer(typeof(DuLieuNguoiChoi));
        var stream     = new FileStream(path, FileMode.Open);

        duLieu = serializer.Deserialize(stream) as DuLieuNguoiChoi;
        stream.Close();
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     duLieu = new DuLieuNguoiChoi();
     Global = this;
     duLieu = (DuLieuNguoiChoi)XuLyFile <DuLieuNguoiChoi>(Application.streamingAssetsPath, "DuLieuNguoiChoi.xml", duLieu);
     for (int i = 0; i < duLieu.tuongDaCo.Length; i++)
     {
         if (duLieu.tuongDaCo[i] == 1)
         {
             vitriTuongDangCo.Add(i);
         }
     }
     UnityEngine.SceneManagement.SceneManager.LoadScene("MainMenu");
 }