Exemplo n.º 1
0
    void DoorOpened(bool TruthDoor)
    {
        DoorTrigger doorSound = GetComponent <DoorTrigger>();

        if (doorSound != null)
        {
            doorSound.TriggerSound();
        }
        Debug.Log("DoorOpenedCallback");
        if (!TruthDoor)
        {
            AkSoundEngine.SetRTPCValue("Dare", 1.0f);
            SpawnSpikes();
            PlayerTransform.gameObject.GetComponent <PlayerController>().TriggerCameraShake();
        }
        else
        {
            DestroySpikes();
            AkSoundEngine.SetRTPCValue("Dare", 0.0f);
        }
    }