public async Task <IActionResult> Edit(int id, [Bind("ID,Number")] Divizion divizion) { if (id != divizion.ID) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(divizion); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!DivizionExists(divizion.ID)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(divizion)); }
public async Task <IActionResult> Create([Bind("ID,Number")] Divizion divizion) { if (ModelState.IsValid) { _context.Add(divizion); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(divizion)); }
public static void Initialize(KZVLContext context) { context.Database.EnsureCreated(); // Look for any students. if (context.Roles.Any()) { return; // DB has been seeded } #region Role var roles = new Role[] { new Role { Name = "Diagonalus" }, new Role { Name = "Perviy Temp" }, new Role { Name = "Vtoroy Temp" }, new Role { Name = "Libero" }, new Role { Name = "Passer" } }; foreach (Role s in roles) { context.Roles.Add(s); } context.SaveChanges(); #endregion #region Divizions var divizions = new Divizion[] { new Divizion { Number = 1 }, new Divizion { Number = 2 }, new Divizion { Number = 3 }, new Divizion { Number = 4 } }; foreach (Divizion c in divizions) { context.Divizions.Add(c); } context.SaveChanges(); #endregion #region Group var groups = new Group[] { new Group { Name = "A", DivizionID = divizions.Single(i => i.Number == 1).ID }, new Group { Name = "B", DivizionID = divizions.Single(i => i.Number == 1).ID }, new Group { Name = "C", DivizionID = divizions.Single(i => i.Number == 2).ID }, new Group { Name = "D", DivizionID = divizions.Single(i => i.Number == 2).ID }, new Group { Name = "E", DivizionID = divizions.Single(i => i.Number == 3).ID }, }; foreach (Group e in groups) { context.Groups.Add(e); } context.SaveChanges(); #endregion #region Team var teams = new Team[] { new Team { Name = "Meridian", GroupId = groups.Single(i => i.Name == "A").ID, Rating = 12 }, new Team { Name = "Boryspil", GroupId = groups.Single(i => i.Name == "A").ID, Rating = 10 }, new Team { Name = "Temp", GroupId = groups.Single(i => i.Name == "B").ID, Rating = 8 }, }; foreach (Team e in teams) { context.Teams.Add(e); } context.SaveChanges(); #endregion #region Players var players = new Player[] { new Player { Number = 10, Name = "Eugene Romanenko", Height = 192, RoleId = roles.Single(i => i.Name == "Perviy Temp").Id, TeamId = teams.Single(i => i.Name == "Meridian").Id, CountOfTheBestPlayer = 3, Category = "KMS", Birth = new DateTime(2000, 3, 16), IsCaptain = false, IsBestGroupPlayer = false }, new Player { Number = 3, Name = "Alexandr Shapovalov", Height = 192, RoleId = roles.Single(i => i.Name == "Passer").Id, TeamId = 1, CountOfTheBestPlayer = 2, Category = "KMS", Birth = new DateTime(1991, 5, 8), IsCaptain = false, IsBestGroupPlayer = false }, new Player { Number = 5, Name = "Bogdan Polovinskiy", Height = 190, RoleId = roles.Single(i => i.Name == "Vtoroy Temp").Id, TeamId = teams.Single(i => i.Name == "Meridian").Id, CountOfTheBestPlayer = 5, Category = "1 level", Birth = new DateTime(1989, 2, 8), IsCaptain = true, IsBestGroupPlayer = true }, new Player { Number = 5, Name = "Roman Romanenko", Height = 189, RoleId = roles.Single(i => i.Name == "Libero").Id, TeamId = teams.Single(i => i.Name == "Boryspil").Id, CountOfTheBestPlayer = 5, Category = "1 level", Birth = new DateTime(1988, 2, 8), IsCaptain = true, IsBestGroupPlayer = false }, new Player { Number = 5, Name = "Vladislav Mushynskiy", Height = 190, RoleId = roles.Single(i => i.Name == "Libero").Id, TeamId = teams.Single(i => i.Name == "Meridian").Id, CountOfTheBestPlayer = 2, Category = "1 level", Birth = new DateTime(1992, 72, 15), IsCaptain = false, IsBestGroupPlayer = false }, }; foreach (Player e in players) { context.Players.Add(e); } context.SaveChanges(); #endregion }