// Start is called before the first frame update
    void Start()
    {
        _LD  = PPV.profile.GetSetting <LensDistortion>();
        _VIG = PPV.profile.GetSetting <Vignette>();
        _CG  = PPV.profile.GetSetting <ColorGrading>();

        SetDistortionLevel(0);

        Instance = this;
    }
Exemplo n.º 2
0
    private void Start()
    {
        MainGame.SetActive(true);
        DancingGame.SetActive(false);
        FridgeGame.SetActive(false);
        FlowerGame.SetActive(false);

        de = FindObjectOfType <DistortionEffects>();

        settings.MaxWidth         = 300;
        settings.TimeBetweenChars = 0.03f;
        settings.TimeUntilClose   = 3;
    }