public void TestLargeSizeWeapon() { WeaponItem weapon = WeaponItemSmith.OrderItem("Dagger"); WeaponItem sizedWeapon = WeaponItemSmith.SizeWeapon(weapon, "Large"); Approvals.Verify(DisplayUtilities.BasicDisplay(sizedWeapon)); }
public void TestCreateMithralWeapon() { WeaponItem weapon = WeaponItemSmith.OrderItem("Dagger"); ExtraordinaryQualityWeapon mithralWeapon = WeaponItemSmith.OrderSpecialComponent(weapon, "Mithral"); Approvals.Verify(DisplayUtilities.BasicDisplay(mithralWeapon)); }
public void TestCreateColdIronWeapon() { WeaponItem weapon = WeaponItemSmith.OrderItem("Short Sword"); ExtraordinaryQualityWeapon ironWeapon = WeaponItemSmith.OrderSpecialComponent(weapon, "Cold Iron"); Approvals.Verify(DisplayUtilities.BasicDisplay(ironWeapon)); }
public void TestCreateAlchemicalSilverWeapon() { WeaponItem weapon = WeaponItemSmith.OrderItem("Dagger"); ExtraordinaryQualityWeapon silverWeapon = WeaponItemSmith.OrderSpecialComponent(weapon, "Silver"); Approvals.Verify(DisplayUtilities.BasicDisplay(silverWeapon)); }
public void TestSmallAdamantineWeapon() { var weapon = WeaponItemSmith.OrderItem("Dagger"); var sizedWeapon = WeaponItemSmith.SizeWeapon(weapon, "Small"); var adamantineWeapon = WeaponItemSmith.OrderSpecialComponent(sizedWeapon, "Adamantine"); Approvals.Verify(DisplayUtilities.BasicDisplay(adamantineWeapon)); }
public void TestCreateWeapon() { var weapon = WeaponItemSmith.OrderItem("Dagger"); Approvals.Verify(DisplayUtilities.BasicDisplay(weapon)); }
public void TestWeaponOrder() { WeaponItem weapon = WeaponItemSmith.OrderItem("Dagger"); Approvals.Verify(DisplayUtilities.BasicDisplay(weapon)); }