private void EnablePlayerMovement() { disable.EnablePlayerMovement(); if (wardrobeCutsceneActivated == true) { animator.SetTrigger("FadeOut"); wardrobeCutsceneActivated = false; } }
private void StopReading() { bool dialogBoxIsActive = DialogManager.Instance.IsDialogBoxActive(); if (Input.GetButtonDown("Select") && Reading && !dialogBoxIsActive) { Reading = false; cameraManagerScript.ResetCameraPriority(); disable.EnablePlayerMovement(); } }