Exemplo n.º 1
0
 /// <summary>
 /// 结束解压
 /// </summary>
 void EndExtract(object msg)
 {
     EventsMgr.Instance().DetachEvent("EndExtract", EndExtract);
     DicDataManager.GetInstance().PreLoadCsvData();           //预加载全局表,为更新做准备
     if (bOpenUpdate)
     {
         EventsMgr.Instance().AttachEvent("EndUpdate", EndUpdate);
         UnityTools.TryAddComponent <ResUpdate> (gameObject);
     }
     else
     {
         EndUpdate(null);
     }
 }
Exemplo n.º 2
0
 /// <summary>
 /// 资源初始化结束, 等待进入游戏
 /// </summary>
 public void InitGame()
 {
     DicDataManager.GetInstance().LoadAllCsvData();
     UIManager.Intance.ShowWindow(WindowID.Login);
 }