/// <summary> /// 结束解压 /// </summary> void EndExtract(object msg) { EventsMgr.Instance().DetachEvent("EndExtract", EndExtract); DicDataManager.GetInstance().PreLoadCsvData(); //预加载全局表,为更新做准备 if (bOpenUpdate) { EventsMgr.Instance().AttachEvent("EndUpdate", EndUpdate); UnityTools.TryAddComponent <ResUpdate> (gameObject); } else { EndUpdate(null); } }
/// <summary> /// 资源初始化结束, 等待进入游戏 /// </summary> public void InitGame() { DicDataManager.GetInstance().LoadAllCsvData(); UIManager.Intance.ShowWindow(WindowID.Login); }