void Awake()
    {
        spawners[0]  = new TriangleSpawn(prefab, 8);
        spawners[1]  = new DiamondSpawn(prefab, 8);
        spawners [2] = new TriangleSpawn(prefab, 8);

        currentSpawn = spawners [spawnIndex];
    }
Exemplo n.º 2
0
 private void OnTriggerEnter2D(Collider2D col)
 {
     if (col.gameObject.CompareTag("Player"))
     {
         Instantiate(adskiy_razgon, this.transform.position, Quaternion.identity);
         DiamondSpawn.TakeDiamond();
         DiamondSpawn.DestroyDiamond();
     }
 }
Exemplo n.º 3
0
 private void Start()
 {
     Instance = this;
 }