Exemplo n.º 1
0
    void Start()
    {
        Debug.Log("TRIGGER INITIAL");
        DialogueInterface d = FindObjectOfType <DialogueInterface>();

        d.ShowDialogue(Initial.StateLabel);
    }
    public void NewDay()
    {
        _day_number++;
        foreach (KeyValuePair <TriggerDialogue, GameObject> kvp in _triggers)
        {
            if (kvp.Key.StateLabel != "C1 conv1 start")
            {
                kvp.Value.SetActive(true);
            }
        }
        switch (_day_number)
        {
        case 4:
            _dint.ShowDialogue("landing");
            break;

        default:
            break;
        }
    }
 public void EnterDialogue()
 {
     Debug.Log("Trigger " + StateLabel);
     _dialogue.ShowDialogue(this);
 }