public void InitCurrentDevices() { if (Gamepad.current != null) { currentDevices = new DevicesDictionaryCompound(Keyboard.current.name, Keyboard.current.enabled, Mouse.current.name, Mouse.current.enabled, Gamepad.current.name, Gamepad.current.enabled); } else { currentDevices = new DevicesDictionaryCompound(Keyboard.current.name, Keyboard.current.enabled, Mouse.current.name, Mouse.current.enabled, "disconnected Gamepad", false); } }
private void Start() { dc = GameManager.Instance.deviceController; currentDevices = dc.currentDevices; }