Beispiel #1
0
 public void InitCurrentDevices()
 {
     if (Gamepad.current != null)
     {
         currentDevices = new DevicesDictionaryCompound(Keyboard.current.name, Keyboard.current.enabled, Mouse.current.name, Mouse.current.enabled, Gamepad.current.name, Gamepad.current.enabled);
     }
     else
     {
         currentDevices = new DevicesDictionaryCompound(Keyboard.current.name, Keyboard.current.enabled, Mouse.current.name, Mouse.current.enabled, "disconnected Gamepad", false);
     }
 }
Beispiel #2
0
 private void Start()
 {
     dc             = GameManager.Instance.deviceController;
     currentDevices = dc.currentDevices;
 }