// Use this for initialization
 void Start()
 {
     analytics      = GameObject.FindGameObjectWithTag("GameManager").GetComponent <Analytics>();
     DGS            = GameObject.FindGameObjectWithTag("GameManager").GetComponent <DetermineGameStatus>();
     sceneName      = SceneManager.GetActiveScene().name;
     gameObjectName = gameObject.name;
 }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     inspectItems     = GameObject.FindGameObjectWithTag("Camera").GetComponent <InspectItems>();
     analytics        = GameObject.FindGameObjectWithTag("GameManager").GetComponent <Analytics>();
     DGS              = GameObject.FindGameObjectWithTag("GameManager").GetComponent <DetermineGameStatus>();
     sceneName        = SceneManager.GetActiveScene().name;
     gameObjectName   = gameObject.name;
     originalPosition = transform.position;
     originalRotation = transform.rotation;
     originalScale    = transform.localScale;
 }