public DestructionStageData(Byte HealthPercentage, Byte Index, Byte Stage, DestructionStageFlags Flags, Int32 SelfDamagePerSecond, FormID Explosion, FormID Debris, Int32 DebrisCount)
 {
     this.HealthPercentage    = HealthPercentage;
     this.Index               = Index;
     this.Stage               = Stage;
     this.Flags               = Flags;
     this.SelfDamagePerSecond = SelfDamagePerSecond;
     this.Explosion           = Explosion;
     this.Debris              = Debris;
     this.DebrisCount         = DebrisCount;
 }
 public DestructionStageData(string Tag = null)
     : base(Tag)
 {
     HealthPercentage    = new Byte();
     Index               = new Byte();
     Stage               = new Byte();
     Flags               = new DestructionStageFlags();
     SelfDamagePerSecond = new Int32();
     Explosion           = new FormID();
     Debris              = new FormID();
     DebrisCount         = new Int32();
 }