public DestructionStageData(Byte HealthPercentage, Byte Index, Byte Stage, DestructionStageFlags Flags, Int32 SelfDamagePerSecond, FormID Explosion, FormID Debris, Int32 DebrisCount) { this.HealthPercentage = HealthPercentage; this.Index = Index; this.Stage = Stage; this.Flags = Flags; this.SelfDamagePerSecond = SelfDamagePerSecond; this.Explosion = Explosion; this.Debris = Debris; this.DebrisCount = DebrisCount; }
public DestructionStageData(string Tag = null) : base(Tag) { HealthPercentage = new Byte(); Index = new Byte(); Stage = new Byte(); Flags = new DestructionStageFlags(); SelfDamagePerSecond = new Int32(); Explosion = new FormID(); Debris = new FormID(); DebrisCount = new Int32(); }