public void PaintWorld(WorldLayer layer)
        {
            var DeadBody = Hud.Game.Actors.Where(x => x.SnoActor.Sno == ActorSnoEnum._p6_necro_corpse_flesh);

            if (DeadBodyCircle == true)
            {
                foreach (var actor in DeadBody)
                {
                    DeadBodyCircleDecorator.Paint(layer, actor, actor.FloorCoordinate, "");
                }
            }
        }
Exemplo n.º 2
0
        public void PaintWorld(WorldLayer layer)
        {
            var skill = Hud.Game.Me.Powers.UsedSkills.Where(x => x.SnoPower.Sno == 454174 || x.SnoPower.Sno == 461650 || x.SnoPower.Sno == 460757 || x.SnoPower.Sno == 462239).FirstOrDefault();

            if (skill != null)
            {
                var DeadBody = Hud.Game.Actors.Where(x => x.SnoActor.Sno == ActorSnoEnum._p6_necro_corpse_flesh /*454066*/);
                if (DeadBodyCircle == true)
                {
                    foreach (var actor in DeadBody)
                    {
                        DeadBodyCircleDecorator.Paint(layer, actor, actor.FloorCoordinate, "");
                    }
                }
            }
        }