Exemplo n.º 1
0
 void Update()
 {
     DataHandling.CheckMissile();
     speedTextMesh.text   = "Speed:" + playerMovement.CurrentSpeed;
     hpTextMesh.text      = "Hp:" + playerDamage.currentHp;
     missileTextMesh.text = "Missiles:" + missileStatus.missileAmount;
     if (DataHandling.IsChasedByMissile)
     {
         missileWarningTextMesh.text = "WARNING";
     }
     else
     {
         missileWarningTextMesh.text = "";
     }
 }