Exemplo n.º 1
0
 internal TopologyClass(D3D12_PRIMITIVE_TOPOLOGY_TYPE type)
 {
     _Pad       = default;
     Type.Type  = D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY;
     Type.Inner = type;
 }
Exemplo n.º 2
0
 public void PrimitiveTopologyTypeCb(D3D12_PRIMITIVE_TOPOLOGY_TYPE param0)
 {
     ((delegate * unmanaged <ID3DX12PipelineParserCallbacks *, D3D12_PRIMITIVE_TOPOLOGY_TYPE, void>)(lpVtbl[5]))((ID3DX12PipelineParserCallbacks *)Unsafe.AsPointer(ref this), param0);
 }