Exemplo n.º 1
0
 public EntityState(Vector2 p_v2Pos, ushort p_iAnimation, Cutscene.EntityState.MovementColliderChange p_enColliderChange)
 {
     this.v2Pos = p_v2Pos;
     this.iAnimation = p_iAnimation;
     this.enColliderChange = p_enColliderChange;
 }
Exemplo n.º 2
0
 public EntityState(Vector2 p_v2Pos, ushort p_iAnimation, Cutscene.EntityState.MovementColliderChange p_enColliderChange, int ibitColliderLayer)
 {
     this.iColliderLayer = ibitColliderLayer;
     this.bChangeColliderLayer = true;
     this.v2Pos = p_v2Pos;
     this.iAnimation = p_iAnimation;
     this.enColliderChange = p_enColliderChange;
 }