Exemplo n.º 1
0
        /// <summary>
        /// Ends the experiment session.
        /// </summary>
        public void End()
        {
            if (hasInitialised)
            {
                if (InTrial)
                {
                    CurrentTrial.End();
                }
                SaveResults();

                // raise cleanup event
                if (cleanUp != null)
                {
                    cleanUp();
                }

                // end FileIOManager - forces immediate writing of all files
                fileIOManager.End();

                onSessionEnd.Invoke(this);

                currentTrialNum = 0;
                currentBlockNum = 0;
                blocks          = new List <Block>();
                _hasInitialised = false;

                Debug.Log("Ended session.");
            }
        }
Exemplo n.º 2
0
        /// <summary>
        /// Ends the experiment session.
        /// </summary>
        public void End()
        {
            if (hasInitialised)
            {
                isEnding = true;
                if (InTrial)
                {
                    try { CurrentTrial.End(); }
                    catch (Exception e) { Debug.LogException(e); }
                }

                SaveResults();

                try { preSessionEnd.Invoke(this); }
                catch (Exception e) { Debug.LogException(e); }

                // end DataHandler - forces completion of tasks
                foreach (var dataHandler in ActiveDataHandlers)
                {
                    dataHandler.CleanUp();
                }

                try { onSessionEnd.Invoke(this); }
                catch (Exception e) { Debug.LogException(e); }

                currentTrialNum = 0;
                currentBlockNum = 0;
                blocks          = new List <Block>();
                _hasInitialised = false;

                Debug.Log("Ended session.");
                isEnding = false;
            }
        }
        /// <summary>
        /// Ends the experiment session.
        /// </summary>
        public void End()
        {
            if (hasInitialised)
            {
                isEnding = true;
                if (InTrial)
                {
                    try { CurrentTrial.End(); }
                    catch (Exception e) { Debug.LogException(e); }
                }

                SaveResults();

                try { preSessionEnd.Invoke(this); }
                catch (Exception e) { Debug.LogException(e); }

                if (storeSessionSettings)
                {
                    // copy Settings to session folder
                    SaveJSONSerializableObject(new Dictionary <string, object>(settings.baseDict), "settings", dataType: UXFDataType.Settings);
                }

                if (storeParticipantDetails)
                {
                    // copy participant details to session folder
                    // we convert to a DataTable because we know the dictionary will be "flat" (one value per key)

                    UXFDataTable ppDetailsTable = new UXFDataTable(participantDetails.Keys.ToArray());
                    var          row            = new UXFDataRow();
                    foreach (var kvp in participantDetails)
                    {
                        row.Add((kvp.Key, kvp.Value));
                    }
                    ppDetailsTable.AddCompleteRow(row);
                    var ppDetailsLines = ppDetailsTable.GetCSVLines();

                    SaveDataTable(ppDetailsTable, "participant_details", dataType: UXFDataType.ParticipantDetails);
                }

                // end DataHandlers - forces completion of tasks
                foreach (var dataHandler in ActiveDataHandlers)
                {
                    try { dataHandler.CleanUp(); }
                    catch (Exception e) { Debug.LogException(e); }
                }

                try { onSessionEnd.Invoke(this); }
                catch (Exception e) { Debug.LogException(e); }

                currentTrialNum = 0;
                currentBlockNum = 0;
                blocks          = new List <Block>();
                _hasInitialised = false;

                Utilities.UXFDebugLog("Ended session.");
                isEnding = false;
            }
        }
 /// <summary>
 /// Ends currently running trial. Useful to call from an inspector event
 /// </summary>
 public void EndCurrentTrial()
 {
     CurrentTrial.End();
 }