private void Start() { this._player = base.GetComponent <Cplayer>(); }
public void Setup() { this._player = this._instance.GetComponent <Cplayer>(); this._player.setPlayerNumber(this._playerNumber); }
private void Awake() { this._player = base.GetComponent <Cplayer>(); }
public void setPlayer(Cplayer aPlayer) { this._player = aPlayer; }