private void Start()
 {
     this._player = base.GetComponent <Cplayer>();
 }
 public void Setup()
 {
     this._player = this._instance.GetComponent <Cplayer>();
     this._player.setPlayerNumber(this._playerNumber);
 }
 private void Awake()
 {
     this._player = base.GetComponent <Cplayer>();
 }
 public void setPlayer(Cplayer aPlayer)
 {
     this._player = aPlayer;
 }