Exemplo n.º 1
0
        public bool IsQuatConn()
        {
            if (debugInEditor)
            {
                return(true);
            }

            if (gamepadEnabled)
            {
                if (NxrControllerHelper.Is3DofControllerConnected)
                {
                    return(true);
                }

                if (InteractionManager.IsInteractionSDKEnabled())
                {
                    return(InteractionManager.Is3DofControllerConnected());
                }
#if UNITY_ANDROID && !UNITY_EDITOR
                return(ControllerAndroid.isQuatConn());
#endif
            }

            return(false);
        }
Exemplo n.º 2
0
        void Update()
        {
#if UNITY_ANDROID //&& !UNITY_EDITOR
            bool isQuatConn = IsQuatConn();
            if (debugInEditor)
            {
                isQuatConn = true;
            }

            bool isNeedShowController = isQuatConn ? controllerModelDisplay : false;

            if (!isCreateControllerHandler && isNeedShowController)
            {
                CreateControllerHandler();
                isCreateControllerHandler = true;
            }
            else if (isCreateControllerHandler && !isNeedShowController)
            {
                DestroyChild(mTransform);
                isCreateControllerHandler = false;
                debugInEditor             = false;
            }

            if (isQuatConn)
            {
                //四元素
                if (InteractionManager.IsControllerConnected())
                {
                    float[] res = InteractionManager.GetControllerPose(InteractionManager.GetHandTypeByHandMode());
                    controllerQuat.x = res[0];
                    controllerQuat.y = res[1];
                    controllerQuat.z = res[2];
                    controllerQuat.w = res[3];
                }
                else
                {
                    float[] res = ControllerAndroid.getQuat(1);
                    controllerQuat.x = res[0];
                    controllerQuat.y = res[1];
                    controllerQuat.z = res[2];
                    controllerQuat.w = res[3];
                }

#if UNITY_EDITOR
                if (NxrViewer.Instance.RemoteDebug && NxrViewer.Instance.RemoteController)
                {
                    controllerQuat = EditorRemoteQuat;
                }
#endif

                //赋值 te.q为九轴传过来的四元数信息
                mTransform.rotation = controllerQuat;
                if (nxrArmModel != null)
                {
                    float factor = 1;
                    if (InteractionManager.IsInteractionSDKEnabled())
                    {
                        factor = InteractionManager.IsLeftControllerConnected() ? -1 : 1;
                    }
                    else if (ControllerAndroid.isQuatConn())
                    {
                        factor = ControllerAndroid.getHandMode() == 0 ? 1 : -1;
                    }

                    nxrArmModel.OnControllerInputUpdated();
                    Vector3 armPos = new Vector3(nxrArmModel.ControllerPositionFromHead.x * factor,
                                                 nxrArmModel.ControllerPositionFromHead.y, nxrArmModel.ControllerPositionFromHead.z);
                    mTransform.position = HeadPosition + armPos;
                }

                if (NxrSDKApi.Instance.Is3DofSpriteFirstLoad && !isTipsCreated)
                {
                    CreateTipImgs();
                }
                else if (isTipsCreated)
                {
                    ChangeTipAlpha();
                }
            }
#elif UNITY_STANDALONE_WIN || ANDROID_REMOTE_NRR
            if (NxrControllerHelper.Is3DofControllerConnected)
            {
                if (!NxrInstantNativeApi.Inited)
                {
                    return;
                }

                _prevStates = _currentStates;
                NxrInstantNativeApi.NibiruDeviceType deviceTypeOf3dof =
                    NxrControllerHelper.HandMode3DOF == NxrControllerHelper.LEFT_HAND_MODE
                        ? NxrInstantNativeApi.NibiruDeviceType.LeftController
                        : NxrInstantNativeApi.NibiruDeviceType.RightController;
                _currentStates = NxrInstantNativeApi.GetControllerStates(deviceTypeOf3dof);


                NxrInstantNativeApi.Nibiru_Pose pose =
                    NxrInstantNativeApi.GetPoseByDeviceType(NxrInstantNativeApi.NibiruDeviceType.RightController);
                mTransform.rotation =
                    new Quaternion(pose.rotation.x, pose.rotation.y, pose.rotation.z, pose.rotation.w);

                //3dof位移
                if (nxrArmModel != null)
                {
                    nxrArmModel.OnControllerInputUpdated();
                    mTransform.position = HeadPosition + nxrArmModel.ControllerPositionFromHead;
                }

                if (GetButtonDown(NxrTrackedDevice.ButtonID.TouchPad))
                {
                    int[] KeyAction = NibiruTaskApi.GetKeyAction();
                    KeyAction[CKeyEvent.KEYCODE_DPAD_CENTER] = 1;
                }

                if (GetButtonUp(NxrTrackedDevice.ButtonID.TouchPad))
                {
                    int[] KeyAction = NibiruTaskApi.GetKeyAction();
                    KeyAction[CKeyEvent.KEYCODE_DPAD_CENTER] = 0;
                }
            }
#endif
        }
Exemplo n.º 3
0
        // One Frame Update
        public void Process()
        {
            //when ime show unity is still running, disable input process
            if (TouchScreenKeyboard.visible)
            {
                NxrViewer.Instance.Triggered = false;
                return;
            }
            Array.Copy(KeyStateHMD, KeyStateHMD_Pre, MAX_INDEX);
            Array.Copy(KeyStateControllerLeft, KeyStateControllerLeft_Pre, MAX_INDEX);
            Array.Copy(KeyStateControllerRight, KeyStateControllerRight_Pre, MAX_INDEX);

            bool dpadCenterDown = Input.GetKey(KeyCode.JoystickButton0) || Input.GetKey((KeyCode)10) ||
                                  Input.GetMouseButtonDown(0);
            bool backDown      = Input.GetKey(KeyCode.Escape);
            bool dpadLeftDown  = Input.GetKey(KeyCode.LeftArrow);
            bool dpadRightDown = Input.GetKey(KeyCode.RightArrow);
            bool dpadUpDown    = Input.GetKey(KeyCode.UpArrow);
            bool dpadDownDown  = Input.GetKey(KeyCode.DownArrow);
            // 功能按键nf1/nf2
            bool nf1Down      = Input.GetKey(KeyCode.Joystick6Button1);
            bool nf2Down      = Input.GetKey(KeyCode.Joystick6Button2);
            bool dpadCenterUp = false;

            if ((!InteractionManager.IsControllerConnected() && !ControllerAndroid.isQuatConn() &&
                 !ControllerAndroid.IsNoloConn()) || Application.isEditor)
            {
                dpadCenterUp = Input.GetKeyUp(KeyCode.JoystickButton0) || Input.GetKeyUp((KeyCode)10) ||
                               Input.GetMouseButtonUp(0);
            }

            // 模拟一体机按键: WASD 上左下右,空格返回,回车确定
            if (Application.isEditor)
            {
                dpadCenterDown = Input.GetKey(KeyCode.Return) || Input.GetMouseButton(0);
                dpadLeftDown   = Input.GetKey(KeyCode.A);
                dpadRightDown  = Input.GetKey(KeyCode.D);
                dpadUpDown     = Input.GetKey(KeyCode.W);
                dpadDownDown   = Input.GetKey(KeyCode.S);
                backDown       = Input.GetKey(KeyCode.Space);
            }
            if (nf1Down)
            {
                KeyStateHMD[CKeyEvent.KEYCODE_NF_1] = CKeyEvent.ACTION_DOWN;
            }
            else
            {
                KeyStateHMD[CKeyEvent.KEYCODE_NF_1] = CKeyEvent.ACTION_UP;
            }

            if (nf2Down)
            {
                KeyStateHMD[CKeyEvent.KEYCODE_NF_2] = CKeyEvent.ACTION_DOWN;
            }
            else
            {
                KeyStateHMD[CKeyEvent.KEYCODE_NF_2] = CKeyEvent.ACTION_UP;
            }

            if (backDown)
            {
                KeyStateHMD[CKeyEvent.KEYCODE_BACK] = CKeyEvent.ACTION_DOWN;
            }
            else
            {
                KeyStateHMD[CKeyEvent.KEYCODE_BACK] = CKeyEvent.ACTION_UP;
            }

            if (dpadCenterUp)
            {
                NxrViewer.Instance.Triggered = true;
            }

            if (dpadCenterDown)
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_CENTER] = CKeyEvent.ACTION_DOWN;
            }
            else
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_CENTER] = CKeyEvent.ACTION_UP;
            }

            if (dpadLeftDown)
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_LEFT] = CKeyEvent.ACTION_DOWN;
            }
            else
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_LEFT] = CKeyEvent.ACTION_UP;
            }

            if (dpadRightDown)
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_RIGHT] = CKeyEvent.ACTION_DOWN;
            }
            else
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_RIGHT] = CKeyEvent.ACTION_UP;
            }

            if (dpadUpDown)
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_UP] = CKeyEvent.ACTION_DOWN;
            }
            else
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_UP] = CKeyEvent.ACTION_UP;
            }

            if (dpadDownDown)
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_DOWN] = CKeyEvent.ACTION_DOWN;
            }
            else
            {
                KeyStateHMD[CKeyEvent.KEYCODE_DPAD_DOWN] = CKeyEvent.ACTION_UP;
            }

            // 3Dof/6Dof Controller
            if (InteractionManager.IsControllerConnected())
            {
                //3DOF
                Array.Copy(KeyStateController3DOF, KeyStateController3DOF_Pre, MAX_INDEX);
                int[] keyAction = InteractionManager.GetKeyAction();
                KeyStateController3DOF = keyAction;

                // NOLO
                if (InteractionManager.IsSixDofController)
                {
                    Array.Copy(KeyStateControllerNOLO_Left, KeyStateControllerNOLO_Left_Pre, MAX_INDEX);
                    Array.Copy(KeyStateControllerNOLO_Right, KeyStateControllerNOLO_Right_Pre, MAX_INDEX);
                    int[] keyActionLeft =
                        InteractionManager.GetKeyAction((int)InteractionManager.NACTION_HAND_TYPE.HAND_LEFT);
                    int[] keyActionRight =
                        InteractionManager.GetKeyAction((int)InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT);
                    KeyStateControllerNOLO_Left  = keyActionLeft;
                    KeyStateControllerNOLO_Right = keyActionRight;
                }
            }
            else if (ControllerAndroid.isQuatConn() || ControllerAndroid.IsNoloConn())
            {
                // 交互库Close
                Array.Copy(KeyStateController3DOF, KeyStateController3DOF_Pre, MAX_INDEX);
                int[] keyAction = NibiruTaskApi.GetKeyAction();
                KeyStateController3DOF = keyAction;
                // type, action, x, y
                float[] touchInfo = ControllerAndroid.getTouch();
                if (touchInfo[1] == CKeyEvent.ACTION_MOVE)
                {
                    InteractionManager.TouchPadPosition = new Vector2(touchInfo[2], touchInfo[3]);
                    KeyStateController3DOF[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_DOWN;
                }
                else if (touchInfo[1] == CKeyEvent.ACTION_UP)
                {
                    KeyStateController3DOF[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_UP;
                }

                bool isNoloLeftConnected  = ControllerAndroid.isDeviceConn((int)CDevice.NOLO_TYPE.LEFT);
                bool isNoloRightConnected = ControllerAndroid.isDeviceConn((int)CDevice.NOLO_TYPE.RIGHT);
                if (isNoloLeftConnected)
                {
                    Array.Copy(KeyStateControllerNOLO_Left, KeyStateControllerNOLO_Left_Pre, MAX_INDEX);
                    int[] keyActionLeft =
                        ControllerAndroid.getKeyState((int)InteractionManager.NACTION_HAND_TYPE.HAND_LEFT, 0);
                    KeyStateControllerNOLO_Left = keyActionLeft;

                    float[] touchInfoLeft = ControllerAndroid.getTouchEvent((int)CDevice.NOLO_TYPE.LEFT);
                    if (touchInfoLeft[1] == CKeyEvent.ACTION_MOVE)
                    {
                        InteractionManager.TouchPadPosition = new Vector2(touchInfoLeft[2], touchInfoLeft[3]);
                        KeyStateControllerNOLO_Left[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] =
                            CKeyEvent.ACTION_DOWN;
                    }
                    else if (touchInfoLeft[1] == CKeyEvent.ACTION_UP)
                    {
                        KeyStateControllerNOLO_Left[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_UP;
                    }
                }

                if (isNoloRightConnected)
                {
                    Array.Copy(KeyStateControllerNOLO_Right, KeyStateControllerNOLO_Right_Pre, MAX_INDEX);
                    int[] keyActionRight =
                        ControllerAndroid.getKeyState((int)InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT, 0);
                    KeyStateControllerNOLO_Right = keyActionRight;

                    float[] touchInfoRight = ControllerAndroid.getTouchEvent((int)CDevice.NOLO_TYPE.RIGHT);
                    if (touchInfoRight[1] == CKeyEvent.ACTION_MOVE)
                    {
                        InteractionManager.TouchPadPosition = new Vector2(touchInfoRight[2], touchInfoRight[3]);
                        KeyStateControllerNOLO_Right[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] =
                            CKeyEvent.ACTION_DOWN;
                    }
                    else if (touchInfoRight[1] == CKeyEvent.ACTION_UP)
                    {
                        KeyStateControllerNOLO_Right[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_UP;
                    }
                }
            }

            // 3Dof/6Dof Controller

            if (Application.isEditor && NxrViewer.Instance.RemoteDebug && NxrViewer.Instance.RemoteController)
            {
                Array.Copy(KeyStateController3DOF, KeyStateController3DOF_Pre, MAX_INDEX);
                NibiruEmulatorManager nibiruEmulatorManager = NibiruEmulatorManager.Instance;
                Array.Copy(nibiruEmulatorManager.KeyStateController3DOF, KeyStateController3DOF, MAX_INDEX);
            }

            // 内部事件处理返回键逻辑
            if (GetKeyUp(CKeyEvent.KEYCODE_BACK) ||
                GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_MENU) ||
                GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_MENU, InteractionManager.NACTION_HAND_TYPE.HAND_LEFT) ||
                GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_MENU, InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT))
            {
                bool EatBackKeyEvent = false;
                if (NibiruRemindBox.Instance && NibiruRemindBox.Instance.remindbox != null)
                {
                    NibiruRemindBox.Instance.ReleaseDestory();
                    EatBackKeyEvent = true;
                }

                if (NibiruShutDownBox.Instance && NibiruShutDownBox.Instance.Showing())
                {
                    NibiruShutDownBox.Instance.ReleaseDestory();
                    EatBackKeyEvent = true;
                }

                if (NibiruKeyBoard.Instance.isShown())
                {
                    NibiruKeyBoard.Instance.Dismiss();
                    EatBackKeyEvent = true;
                    Debug.Log("NibiruKeyBoard->Dismiss");
                }

                if (EatBackKeyEvent)
                {
                    Debug.Log("EatBackKeyEvent");
                    KeyStateHMD[CKeyEvent.KEYCODE_BACK] = CKeyEvent.ACTION_UP;
                    KeyStateController3DOF[CKeyEvent.KEYCODE_CONTROLLER_MENU]       = CKeyEvent.ACTION_UP;
                    KeyStateControllerNOLO_Left[CKeyEvent.KEYCODE_CONTROLLER_MENU]  = CKeyEvent.ACTION_UP;
                    KeyStateControllerNOLO_Right[CKeyEvent.KEYCODE_CONTROLLER_MENU] = CKeyEvent.ACTION_UP;

                    KeyStateHMD_Pre[CKeyEvent.KEYCODE_BACK] = CKeyEvent.ACTION_UP;
                    KeyStateController3DOF_Pre[CKeyEvent.KEYCODE_CONTROLLER_MENU]       = CKeyEvent.ACTION_UP;
                    KeyStateControllerNOLO_Left_Pre[CKeyEvent.KEYCODE_CONTROLLER_MENU]  = CKeyEvent.ACTION_UP;
                    KeyStateControllerNOLO_Right_Pre[CKeyEvent.KEYCODE_CONTROLLER_MENU] = CKeyEvent.ACTION_UP;
                }
            }

            bool IsTouchpadUp = GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD) ||
                                GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD,
                                                   InteractionManager.NACTION_HAND_TYPE.HAND_LEFT) ||
                                GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD,
                                                   InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT);

            if (IsTouchpadUp)
            {
                NxrViewer.Instance.Triggered = true;
            }
        }