// Update is called once per frame void Update() { #if UNITY_ANDROID //&& !UNITY_EDITOR if (!NxrViewer.Instance.IsWinPlatform && !isGamePad) { // Android/NOLO int noloType = GetNoloType(); int handType = noloType == (int)CDevice.NOLO_TYPE.LEFT ? (int)InteractionManager.NACTION_HAND_TYPE.HAND_LEFT : (int)InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT; bool isConnected = false; if (InteractionManager.IsInteractionSDKEnabled()) { isConnected = InteractionManager.IsSixDofControllerConnected(handType); } else { isConnected = ControllerAndroid.isDeviceConn(noloType); } if (DebugInEditor) { isConnected = true; } if (_currentStates.connectStatus == 0 && isConnected) { NxrViewer.Instance.SwitchControllerMode(true); _currentStates.connectStatus = 1; NxrPlayerCtrl mNxrPlayerCtrl = NxrPlayerCtrl.Instance; if (mNxrPlayerCtrl != null) { // 关闭3dof手柄显示 mNxrPlayerCtrl.GamepadEnabled = false; // 关闭白点显示 } } else if (_currentStates.connectStatus == 1 && !isConnected) { _currentStates.connectStatus = 0; } //Debug.Log("status="+_currentStates.connectStatus + ", " + deviceType.ToString() + "," // + ControllerAndroid.isDeviceConn((int) CDevice.NOLO_TYPE.LEFT) + ", " + ControllerAndroid.isDeviceConn((int)CDevice.NOLO_TYPE.RIGHT)); if (!IsConneted() && controllerModel != null && controllerModel.gameObject.activeSelf) { if (controllerPower != null) { controllerPower.gameObject.SetActive(false); } controllerModel.gameObject.SetActive(false); laserPointer.holder.SetActive(false); NxrControllerHelper.ControllerRaycastObject = null; Debug.Log("controllerModel Dismiss " + deviceType + "," + controllerModel.gameObject.activeSelf); } else if (IsConneted() && controllerModel != null && !controllerModel.gameObject.activeSelf) { if (controllerPower != null) { controllerPower.gameObject.SetActive(true); } controllerModel.gameObject.SetActive(true); laserPointer.holder.SetActive(true); Debug.Log("controllerModel Show " + deviceType); } if (GetButtonUp(ButtonID.InternalTrigger)) { NxrSDKApi.Instance.SixDofControllerPrimaryDeviceType = deviceType; Debug.Log("IsPrimaryControllerHand " + deviceType.ToString()); } if (laserPointer != null && controllerModel != null) { if (NxrSDKApi.Instance.SixDofControllerPrimaryDeviceType != deviceType) { // 非主手柄,隐藏射线 laserPointer.holder.SetActive(false); } else { laserPointer.holder.SetActive(controllerModel.gameObject.activeSelf); } } if (IsConneted()) { processControllerKeyEvent(noloType); float[] poseData = new float[8]; if (InteractionManager.IsSixDofControllerConnected(handType)) { float[] pose = InteractionManager.GetControllerPose((InteractionManager.NACTION_HAND_TYPE)handType); poseData[1] = pose[4]; poseData[2] = pose[5]; poseData[3] = pose[6]; for (int i = 0; i < 4; i++) { poseData[4 + i] = pose[i]; } } else { poseData = ControllerAndroid.getCPoseEvent(noloType, 1); } if (NxrViewer.Instance.SixDofMode == SixDofMode.Head_3Dof_Ctrl_6Dof) { Vector3 HeadPosition = NxrSDKApi.Instance.HeadPosition; // Debug.LogError(noloType + ".NOLO Controller Y: " + poseData[2] + "/HeadY=" + HeadPosition.y); poseData[1] = poseData[1] - HeadPosition.x; poseData[2] = poseData[2] - HeadPosition.y; poseData[3] = poseData[3] - HeadPosition.z; } else if (NxrViewer.Instance.SixDofMode == SixDofMode.Head_3Dof_Ctrl_3Dof) { var factor = handType == (int)InteractionManager.NACTION_HAND_TYPE.HAND_LEFT ? -1 : 1; var headPos = NxrViewer.Instance.GetHead().transform.localPosition; var pos = new Vector3(headPos.x + 0.25f * factor, headPos.y - 0.6f, headPos.z + 0.5f); poseData[1] = pos.x; poseData[2] = pos.y; poseData[3] = pos.z; } transform.localPosition = new Vector3(poseData[1], poseData[2], poseData[3]); transform.localRotation = new Quaternion(poseData[4], poseData[5], poseData[6], poseData[7]); } } #endif #if UNITY_STANDALONE_WIN if (NxrInstantNativeApi.Inited) { _prevStates = _currentStates; _currentStates = NxrInstantNativeApi.GetControllerStates(deviceType); if (isGamePad) { // 3dof手柄左右手模式切换 if (!IsConneted()) { _currentStates = NxrInstantNativeApi.GetControllerStates(NxrInstantNativeApi.NibiruDeviceType.LeftController); if (!IsConneted()) { deviceType = NxrInstantNativeApi.NibiruDeviceType.RightController; } else { NxrControllerHelper.HandMode3DOF = NxrControllerHelper.LEFT_HAND_MODE; deviceType = NxrInstantNativeApi.NibiruDeviceType.LeftController; Debug.Log("Current 3dof HandMode is Left !!!"); } } } if (!IsConneted() && controllerModel != null && controllerModel.gameObject.activeSelf) { controllerModel.gameObject.SetActive(false); laserPointer.holder.SetActive(false); if (deviceType == NxrInstantNativeApi.NibiruDeviceType.LeftController) { NxrControllerHelper.IsLeftNoloControllerConnected = false; } else if (deviceType == NxrInstantNativeApi.NibiruDeviceType.RightController) { NxrControllerHelper.IsRightNoloControllerConnected = false; } Debug.Log("controllerModel Dismiss " + deviceType + "," + controllerModel.gameObject.activeSelf); } else if (IsConneted() && controllerModel != null && !controllerModel.gameObject.activeSelf) { controllerModel.gameObject.SetActive(true); laserPointer.holder.SetActive(true); if (NxrControllerHelper.ControllerType == (int)NxrInstantNativeApi.NibiruControllerId.NOLO) { if (deviceType == NxrInstantNativeApi.NibiruDeviceType.LeftController) { NxrControllerHelper.IsLeftNoloControllerConnected = true; } else if (deviceType == NxrInstantNativeApi.NibiruDeviceType.RightController) { NxrControllerHelper.IsRightNoloControllerConnected = true; } } Debug.Log("controllerModel Show " + deviceType); } else if (!IsConneted() && isGamePad && NxrControllerHelper.Is3DofControllerConnected) { NxrControllerHelper.Is3DofControllerConnected = false; Debug.Log("Controller 3dof Dismiss."); } else if (IsConneted() && isGamePad && !NxrControllerHelper.Is3DofControllerConnected) { if (NxrControllerHelper.ControllerType == (int)NxrInstantNativeApi.NibiruControllerId.NORMAL_3DOF) { NxrControllerHelper.Is3DofControllerConnected = true; } Debug.Log("Controller 3dof Show." + NxrControllerHelper.ControllerType); } if (!isGamePad) { NxrInstantNativeApi.Nibiru_Pose pose = NxrInstantNativeApi.GetPoseByDeviceType(deviceType); // NOLO 非3DOF transform.localPosition = pose.position; transform.localRotation = new Quaternion(pose.rotation.x, pose.rotation.y, pose.rotation.z, pose.rotation.w); } } #endif }
// One Frame Update public void Process() { //when ime show unity is still running, disable input process if (TouchScreenKeyboard.visible) { NxrViewer.Instance.Triggered = false; return; } Array.Copy(KeyStateHMD, KeyStateHMD_Pre, MAX_INDEX); Array.Copy(KeyStateControllerLeft, KeyStateControllerLeft_Pre, MAX_INDEX); Array.Copy(KeyStateControllerRight, KeyStateControllerRight_Pre, MAX_INDEX); bool dpadCenterDown = Input.GetKey(KeyCode.JoystickButton0) || Input.GetKey((KeyCode)10) || Input.GetMouseButtonDown(0); bool backDown = Input.GetKey(KeyCode.Escape); bool dpadLeftDown = Input.GetKey(KeyCode.LeftArrow); bool dpadRightDown = Input.GetKey(KeyCode.RightArrow); bool dpadUpDown = Input.GetKey(KeyCode.UpArrow); bool dpadDownDown = Input.GetKey(KeyCode.DownArrow); // 功能按键nf1/nf2 bool nf1Down = Input.GetKey(KeyCode.Joystick6Button1); bool nf2Down = Input.GetKey(KeyCode.Joystick6Button2); bool dpadCenterUp = false; if ((!InteractionManager.IsControllerConnected() && !ControllerAndroid.isQuatConn() && !ControllerAndroid.IsNoloConn()) || Application.isEditor) { dpadCenterUp = Input.GetKeyUp(KeyCode.JoystickButton0) || Input.GetKeyUp((KeyCode)10) || Input.GetMouseButtonUp(0); } // 模拟一体机按键: WASD 上左下右,空格返回,回车确定 if (Application.isEditor) { dpadCenterDown = Input.GetKey(KeyCode.Return) || Input.GetMouseButton(0); dpadLeftDown = Input.GetKey(KeyCode.A); dpadRightDown = Input.GetKey(KeyCode.D); dpadUpDown = Input.GetKey(KeyCode.W); dpadDownDown = Input.GetKey(KeyCode.S); backDown = Input.GetKey(KeyCode.Space); } if (nf1Down) { KeyStateHMD[CKeyEvent.KEYCODE_NF_1] = CKeyEvent.ACTION_DOWN; } else { KeyStateHMD[CKeyEvent.KEYCODE_NF_1] = CKeyEvent.ACTION_UP; } if (nf2Down) { KeyStateHMD[CKeyEvent.KEYCODE_NF_2] = CKeyEvent.ACTION_DOWN; } else { KeyStateHMD[CKeyEvent.KEYCODE_NF_2] = CKeyEvent.ACTION_UP; } if (backDown) { KeyStateHMD[CKeyEvent.KEYCODE_BACK] = CKeyEvent.ACTION_DOWN; } else { KeyStateHMD[CKeyEvent.KEYCODE_BACK] = CKeyEvent.ACTION_UP; } if (dpadCenterUp) { NxrViewer.Instance.Triggered = true; } if (dpadCenterDown) { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_CENTER] = CKeyEvent.ACTION_DOWN; } else { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_CENTER] = CKeyEvent.ACTION_UP; } if (dpadLeftDown) { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_LEFT] = CKeyEvent.ACTION_DOWN; } else { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_LEFT] = CKeyEvent.ACTION_UP; } if (dpadRightDown) { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_RIGHT] = CKeyEvent.ACTION_DOWN; } else { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_RIGHT] = CKeyEvent.ACTION_UP; } if (dpadUpDown) { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_UP] = CKeyEvent.ACTION_DOWN; } else { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_UP] = CKeyEvent.ACTION_UP; } if (dpadDownDown) { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_DOWN] = CKeyEvent.ACTION_DOWN; } else { KeyStateHMD[CKeyEvent.KEYCODE_DPAD_DOWN] = CKeyEvent.ACTION_UP; } // 3Dof/6Dof Controller if (InteractionManager.IsControllerConnected()) { //3DOF Array.Copy(KeyStateController3DOF, KeyStateController3DOF_Pre, MAX_INDEX); int[] keyAction = InteractionManager.GetKeyAction(); KeyStateController3DOF = keyAction; // NOLO if (InteractionManager.IsSixDofController) { Array.Copy(KeyStateControllerNOLO_Left, KeyStateControllerNOLO_Left_Pre, MAX_INDEX); Array.Copy(KeyStateControllerNOLO_Right, KeyStateControllerNOLO_Right_Pre, MAX_INDEX); int[] keyActionLeft = InteractionManager.GetKeyAction((int)InteractionManager.NACTION_HAND_TYPE.HAND_LEFT); int[] keyActionRight = InteractionManager.GetKeyAction((int)InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT); KeyStateControllerNOLO_Left = keyActionLeft; KeyStateControllerNOLO_Right = keyActionRight; } } else if (ControllerAndroid.isQuatConn() || ControllerAndroid.IsNoloConn()) { // 交互库Close Array.Copy(KeyStateController3DOF, KeyStateController3DOF_Pre, MAX_INDEX); int[] keyAction = NibiruTaskApi.GetKeyAction(); KeyStateController3DOF = keyAction; // type, action, x, y float[] touchInfo = ControllerAndroid.getTouch(); if (touchInfo[1] == CKeyEvent.ACTION_MOVE) { InteractionManager.TouchPadPosition = new Vector2(touchInfo[2], touchInfo[3]); KeyStateController3DOF[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_DOWN; } else if (touchInfo[1] == CKeyEvent.ACTION_UP) { KeyStateController3DOF[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_UP; } bool isNoloLeftConnected = ControllerAndroid.isDeviceConn((int)CDevice.NOLO_TYPE.LEFT); bool isNoloRightConnected = ControllerAndroid.isDeviceConn((int)CDevice.NOLO_TYPE.RIGHT); if (isNoloLeftConnected) { Array.Copy(KeyStateControllerNOLO_Left, KeyStateControllerNOLO_Left_Pre, MAX_INDEX); int[] keyActionLeft = ControllerAndroid.getKeyState((int)InteractionManager.NACTION_HAND_TYPE.HAND_LEFT, 0); KeyStateControllerNOLO_Left = keyActionLeft; float[] touchInfoLeft = ControllerAndroid.getTouchEvent((int)CDevice.NOLO_TYPE.LEFT); if (touchInfoLeft[1] == CKeyEvent.ACTION_MOVE) { InteractionManager.TouchPadPosition = new Vector2(touchInfoLeft[2], touchInfoLeft[3]); KeyStateControllerNOLO_Left[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_DOWN; } else if (touchInfoLeft[1] == CKeyEvent.ACTION_UP) { KeyStateControllerNOLO_Left[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_UP; } } if (isNoloRightConnected) { Array.Copy(KeyStateControllerNOLO_Right, KeyStateControllerNOLO_Right_Pre, MAX_INDEX); int[] keyActionRight = ControllerAndroid.getKeyState((int)InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT, 0); KeyStateControllerNOLO_Right = keyActionRight; float[] touchInfoRight = ControllerAndroid.getTouchEvent((int)CDevice.NOLO_TYPE.RIGHT); if (touchInfoRight[1] == CKeyEvent.ACTION_MOVE) { InteractionManager.TouchPadPosition = new Vector2(touchInfoRight[2], touchInfoRight[3]); KeyStateControllerNOLO_Right[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_DOWN; } else if (touchInfoRight[1] == CKeyEvent.ACTION_UP) { KeyStateControllerNOLO_Right[CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD_TOUCH] = CKeyEvent.ACTION_UP; } } } // 3Dof/6Dof Controller if (Application.isEditor && NxrViewer.Instance.RemoteDebug && NxrViewer.Instance.RemoteController) { Array.Copy(KeyStateController3DOF, KeyStateController3DOF_Pre, MAX_INDEX); NibiruEmulatorManager nibiruEmulatorManager = NibiruEmulatorManager.Instance; Array.Copy(nibiruEmulatorManager.KeyStateController3DOF, KeyStateController3DOF, MAX_INDEX); } // 内部事件处理返回键逻辑 if (GetKeyUp(CKeyEvent.KEYCODE_BACK) || GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_MENU) || GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_MENU, InteractionManager.NACTION_HAND_TYPE.HAND_LEFT) || GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_MENU, InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT)) { bool EatBackKeyEvent = false; if (NibiruRemindBox.Instance && NibiruRemindBox.Instance.remindbox != null) { NibiruRemindBox.Instance.ReleaseDestory(); EatBackKeyEvent = true; } if (NibiruShutDownBox.Instance && NibiruShutDownBox.Instance.Showing()) { NibiruShutDownBox.Instance.ReleaseDestory(); EatBackKeyEvent = true; } if (NibiruKeyBoard.Instance.isShown()) { NibiruKeyBoard.Instance.Dismiss(); EatBackKeyEvent = true; Debug.Log("NibiruKeyBoard->Dismiss"); } if (EatBackKeyEvent) { Debug.Log("EatBackKeyEvent"); KeyStateHMD[CKeyEvent.KEYCODE_BACK] = CKeyEvent.ACTION_UP; KeyStateController3DOF[CKeyEvent.KEYCODE_CONTROLLER_MENU] = CKeyEvent.ACTION_UP; KeyStateControllerNOLO_Left[CKeyEvent.KEYCODE_CONTROLLER_MENU] = CKeyEvent.ACTION_UP; KeyStateControllerNOLO_Right[CKeyEvent.KEYCODE_CONTROLLER_MENU] = CKeyEvent.ACTION_UP; KeyStateHMD_Pre[CKeyEvent.KEYCODE_BACK] = CKeyEvent.ACTION_UP; KeyStateController3DOF_Pre[CKeyEvent.KEYCODE_CONTROLLER_MENU] = CKeyEvent.ACTION_UP; KeyStateControllerNOLO_Left_Pre[CKeyEvent.KEYCODE_CONTROLLER_MENU] = CKeyEvent.ACTION_UP; KeyStateControllerNOLO_Right_Pre[CKeyEvent.KEYCODE_CONTROLLER_MENU] = CKeyEvent.ACTION_UP; } } bool IsTouchpadUp = GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD) || GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD, InteractionManager.NACTION_HAND_TYPE.HAND_LEFT) || GetControllerKeyUp(CKeyEvent.KEYCODE_CONTROLLER_TOUCHPAD, InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT); if (IsTouchpadUp) { NxrViewer.Instance.Triggered = true; } }