Exemplo n.º 1
0
    IEnumerator MoveToFacialAdjustment()
    {
        timeline.playableAsset = zoomIn;
        timeline.Play();
        yield return(new WaitForSeconds(2.0f));

        //hatchOffPosition.y = robotHatch.transform.position.y;
        //hatchOffPosition.z = robotHatch.transform.position.z;
        //hatchOriginalPosition.y = robotHatch.transform.position.y;
        //hatchOriginalPosition.z = robotHatch.transform.position.z;
        //yield return StartCoroutine(MoveHatchOff());
        controlGenerator.ToggleControls(activate: true);
        connectorController.OpenControls();
        ChangeStage(GameStages.FacialAdjustmentStage);
    }