Exemplo n.º 1
0
    private void Start()
    {
        _config  = ConfigSingleton.GetInstance();
        _waiting = UIHelper.CenterInParent(Instantiate(ConnectionBroker), MainCanvas.gameObject);
        _waiting.transform.Find("Button").gameObject.GetComponent <Button>().onClick.AddListener(SetupConnection);
//        _waiting = UIHelper.CenterInParent(Instantiate(WaitingScreen), MainCanvas.gameObject);
    }
Exemplo n.º 2
0
    // Use this for initialization
    private void Start()
    {
        string          config         = LoadFile();
        ConfigContent   configuration  = JsonUtility.FromJson <ConfigContent>(config);
        ConfigSingleton configInstance = ConfigSingleton.GetInstance();

        configInstance.SetMyNetworkConfig(new MyNetworkConfig(configuration.ServerIp, configuration.ServerPort));
        transform.GetComponent <NetworkConnectionConfigurator>().SetupConnection();
    }
Exemplo n.º 3
0
        private void btnStart_Click(object sender, EventArgs e)
        {
            Console.SetOut(tw);
            Console.WriteLine("Beginning ...");
            var type = ConfigSingleton.CreateInstance().GetAppConfig <string>("ReptileType");

            reptile = IocUnity.GetService <IReptile>(type);

            reptile.Start();
        }
Exemplo n.º 4
0
        private Reptile()
        {
            var mem = new MatchEntityManager();

            mem.Init(this);
            matchEntityManager = mem;
            IocUnity.RegisterInstance("MatchEntityManager", matchEntityManager);
            socket            = new EventSocket();
            socket.SocketSink = this;
            socket.ServerIP   = ConfigSingleton.CreateInstance().GetAppConfig <string>("ServerIP");
            socket.ServerPort = ConfigSingleton.CreateInstance().GetAppConfig <ushort>("ServerPort");
        }
Exemplo n.º 5
0
        private void InitTaskFactory()
        {
            var countStr             = ConfigSingleton.CreateInstance().GetAppConfig <string>(this.GetType().Name, "3,1");
            var executerThreadCount  = Convert.ToInt32(countStr.Split(',')[0]);
            var processerThreadCount = Convert.ToInt32(countStr.Split(',')[1]);
            var executerScheduler    = new LimitedConcurrencyLevelTaskScheduler(executerThreadCount);

            executerFactory = new TaskFactory(executerScheduler);
            var processerScheduler = new LimitedConcurrencyLevelTaskScheduler(processerThreadCount);

            processerFactory = new TaskFactory(processerScheduler);
        }
Exemplo n.º 6
0
    // Use this for initialization
    private void Start()
    {
        string          config         = LoadFile();
        ConfigContent   configuration  = JsonUtility.FromJson <ConfigContent>(config);
        ConfigSingleton configInstance = ConfigSingleton.GetInstance();

        configInstance.SetMyNetworkConfig(new MyNetworkConfig("0.0.0.0", configuration.ServerPort));
        configInstance.DBDomain  = configuration.DBDomain;
        configInstance.TestGroup = configuration.TestGroup;
        NetworkManagerEvents.singleton.networkPort = int.Parse(configuration.ServerPort);
        NetworkManagerEvents.singleton.StartServer();
    }
Exemplo n.º 7
0
 private void Awake()
 {
     if (_instance == null)
     {
         _instance = this;
         DontDestroyOnLoad(gameObject);
         LoadOption();
     }
     else
     {
         Destroy(this);
     }
 }
Exemplo n.º 8
0
    // Use this for initialization
    void Start()
    {
        _testCounter       = 0;
        _config            = ConfigSingleton.GetInstance();
        _targetDatas       = new List <TargetData>();
        _experimentResults = new List <List <TargetData> >();       // Caring about complexity is overrated.
        _testCases         = _config.GetTestCases();
        _canvas            = GameObject.Find("Canvas");
        GameObject window = UIHelper.CenterInParent(Instantiate(UserType), _canvas);

        window.transform.Find("New").gameObject.GetComponent <Button>().onClick.AddListener(delegate {
            transform.root.GetComponent <ButtonBehaviour>().NewUser();
        });
        window.transform.Find("Returning").gameObject.GetComponent <Button>().onClick.AddListener(delegate {
            transform.root.GetComponent <ButtonBehaviour>().ReturningUser();
        });
    }
Exemplo n.º 9
0
        private void HandleProcessTest()
        {
            Console.SetOut(tw);
            var type = ConfigSingleton.CreateInstance().GetAppConfig <string>("ReptileType");

            IReptile r = IocUnity.GetService <IReptile>(type);

            var ph = new TeamHandle();

            var path = @"C:\Users\Gaushee\Desktop\555.txt";
            var txt  = File.ReadAllText(path);
            var data = new BRData
            {
                Param = new TeamParam()
                {
                    TeamId = "223423", PlayerId = "12334"
                },
                Html = txt
            };

            ph.Process(data);
        }
Exemplo n.º 10
0
        public bool OnConnect()
        {
            try
            {
                var code = ConfigSingleton.CreateInstance().GetAppConfig <string>("ValidCode");
                Console.WriteLine("Collector Socket Connected Success!");

                //发送登录信息
                TakeServerLoginDto tslLoginDto = new TakeServerLoginDto()
                {
                    TakeType = collectorType, ValidCode = code
                };
                string data = ProtocalSerialize.SerializeObject(tslLoginDto);
                ProtocolLogger.WriteLog <TakeServerLoginDto>(tslLoginDto, MainCommand.TakeServer, (ushort)TakeServerCommand.Login, LogerType.Info);

                socket.Send((ushort)MainCommand.TakeServer, (ushort)TakeServerCommand.Login, data);
                return(true);
            }
            catch (Exception ex)
            {
                logger.Error(ex.ToString());
            }
            return(true);
        }
Exemplo n.º 11
0
 //Instance getter
 public static ConfigSingleton GetInstance()
 {
     return(_instance ?? (_instance = new ConfigSingleton()));
 }
Exemplo n.º 12
0
 // Use this for initialization
 void Start()
 {
     Application.targetFrameRate = 10;
     _config = ConfigSingleton.GetInstance();
 }
Exemplo n.º 13
0
 // Use this for initialization
 private void Awake()
 {
     _item   = this.gameObject;
     _center = this.gameObject.transform.Find("Center").gameObject;
     _config = ConfigSingleton.GetInstance();
 }
Exemplo n.º 14
0
 // Use this for initialization
 private void Awake()
 {
     _config = ConfigSingleton.GetInstance();
 }
Exemplo n.º 15
0
 private void Start()
 {
     _config = ConfigSingleton.GetInstance();
 }
Exemplo n.º 16
0
 public WebHooksProcess(IBrokerServicesBLL bll, ConfigSingleton config, ILogger logger)
 {
     this.BLL    = bll;
     this.Config = config;
     this.Logger = logger;
 }
Exemplo n.º 17
0
 private void Start()
 {
     _config = ConfigSingleton.GetInstance();
     _rng    = new System.Random();
 }