public void Add(InitialCondition initialCondition)
    {
        GameObject instance = Instantiate(conditionPrefab, conditionInstanceParent);

        instance.SetActive(true);

        ConditionView conditionView = instance.GetComponent <ConditionView>();

        conditionViews.Add(conditionView);
        conditionView.Initialize(initialCondition);
    }
Exemplo n.º 2
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        public ActionResult Details(string id)
        {
            ConditionDetailView conditionDetailView = new ConditionDetailView();

            conditionDetailView.EmployeeView = GetEmployee();

            #region Access Check
            bool hasPermission = GetEmployee().IsGuaranteed("Condition_Read");
            if (!hasPermission)
            {
                ModelState.AddModelError("", "AccessDenied");
                return(View(conditionDetailView));
            }
            #endregion

            ConditionView conditionView = this.GetConditionView(id);
            conditionDetailView.ConditionView = conditionView;


            return(View(conditionDetailView));
        }
Exemplo n.º 3
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        public GetConditionResponse GetCondition(GetRequest request)
        {
            GetConditionResponse response = new GetConditionResponse();

            try
            {
                Condition     condition     = new Condition();
                ConditionView conditionView = condition.ConvertToConditionView();

                condition = _conditionRepository.FindBy(request.ID);
                if (condition != null)
                {
                    conditionView = condition.ConvertToConditionView();
                }

                response.ConditionView = conditionView;
            }
            catch (Exception ex)
            {
            }

            return(response);
        }