public void PerformBaseViewportUpdateGetObjectInSceneRenderingContext(ref Component_ObjectInSpace.RenderingContext context) { base.Viewport_UpdateGetObjectInSceneRenderingContext(Viewport, ref context); }
protected override void Viewport_UpdateGetObjectInSceneRenderingContext(Viewport viewport, ref Component_ObjectInSpace.RenderingContext context) { editor.PerformViewportUpdateGetObjectInSceneRenderingContext(ref context); }
internal void PerformViewportUpdateGetObjectInSceneRenderingContext(ref Component_ObjectInSpace.RenderingContext context) { OnViewportUpdateGetObjectInSceneRenderingContext(ref context); }
protected virtual void OnViewportUpdateGetObjectInSceneRenderingContext(ref Component_ObjectInSpace.RenderingContext context) { owner.PerformBaseViewportUpdateGetObjectInSceneRenderingContext(ref context); }
internal void PerformUpdateGetObjectInSceneRenderingContext(Viewport viewport, ref Component_ObjectInSpace.RenderingContext context) { OnUpdateGetObjectInSceneRenderingContext(viewport, ref context); UpdateGetObjectInSceneRenderingContext?.Invoke(this, viewport, ref context); }
protected virtual void OnUpdateGetObjectInSceneRenderingContext(Viewport viewport, ref Component_ObjectInSpace.RenderingContext context) { }