Exemplo n.º 1
0
        void ReleaseDesignerOutlets()
        {
            if (BackgroundView != null)
            {
                BackgroundView.Dispose();
                BackgroundView = null;
            }

            if (BenefitButton != null)
            {
                BenefitButton.Dispose();
                BenefitButton = null;
            }

            if (CancelButton != null)
            {
                CancelButton.Dispose();
                CancelButton = null;
            }

            if (NameButton != null)
            {
                NameButton.Dispose();
                NameButton = null;
            }

            if (NormalButton != null)
            {
                NormalButton.Dispose();
                NormalButton = null;
            }

            if (OKButton != null)
            {
                OKButton.Dispose();
                OKButton = null;
            }

            if (PrerequisitesButton != null)
            {
                PrerequisitesButton.Dispose();
                PrerequisitesButton = null;
            }

            if (SpecialButton != null)
            {
                SpecialButton.Dispose();
                SpecialButton = null;
            }

            if (TypesButton != null)
            {
                TypesButton.Dispose();
                TypesButton = null;
            }
        }
Exemplo n.º 2
0
        void ReleaseDesignerOutlets()
        {
            if (BackgroundButton != null)
            {
                BackgroundButton.Dispose();
                BackgroundButton = null;
            }

            if (BackgroundView != null)
            {
                BackgroundView.Dispose();
                BackgroundView = null;
            }

            if (ButtonView != null)
            {
                ButtonView.Dispose();
                ButtonView = null;
            }

            if (CancelButton != null)
            {
                CancelButton.Dispose();
                CancelButton = null;
            }

            if (FileNameText != null)
            {
                FileNameText.Dispose();
                FileNameText = null;
            }

            if (FileTableView != null)
            {
                FileTableView.Dispose();
                FileTableView = null;
            }

            if (OKButton != null)
            {
                OKButton.Dispose();
                OKButton = null;
            }

            if (TitleLabel != null)
            {
                TitleLabel.Dispose();
                TitleLabel = null;
            }

            if (TitleView != null)
            {
                TitleView.Dispose();
                TitleView = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (AttackButton != null)
            {
                AttackButton.Dispose();
                AttackButton = null;
            }

            if (BackgroundView != null)
            {
                BackgroundView.Dispose();
                BackgroundView = null;
            }

            if (CancelButton != null)
            {
                CancelButton.Dispose();
                CancelButton = null;
            }

            if (CountButton != null)
            {
                CountButton.Dispose();
                CountButton = null;
            }

            if (DamageButton != null)
            {
                DamageButton.Dispose();
                DamageButton = null;
            }

            if (HeaderLabel != null)
            {
                HeaderLabel.Dispose();
                HeaderLabel = null;
            }

            if (HeaderView != null)
            {
                HeaderView.Dispose();
                HeaderView = null;
            }

            if (OKButton != null)
            {
                OKButton.Dispose();
                OKButton = null;
            }

            if (PlusButton != null)
            {
                PlusButton.Dispose();
                PlusButton = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (EnvironmentButton != null)
            {
                EnvironmentButton.Dispose();
                EnvironmentButton = null;
            }

            if (OrganizationButton != null)
            {
                OrganizationButton.Dispose();
                OrganizationButton = null;
            }

            if (TreasureButton != null)
            {
                TreasureButton.Dispose();
                TreasureButton = null;
            }

            if (BeforeCombatButton != null)
            {
                BeforeCombatButton.Dispose();
                BeforeCombatButton = null;
            }

            if (DuringCombatButton != null)
            {
                DuringCombatButton.Dispose();
                DuringCombatButton = null;
            }

            if (MoraleButton != null)
            {
                MoraleButton.Dispose();
                MoraleButton = null;
            }

            if (VisualDescriptionButton != null)
            {
                VisualDescriptionButton.Dispose();
                VisualDescriptionButton = null;
            }

            if (DescriptionButton != null)
            {
                DescriptionButton.Dispose();
                DescriptionButton = null;
            }
        }
Exemplo n.º 5
0
        void ReleaseDesignerOutlets()
        {
            if (AddAbilityButton != null)
            {
                AddAbilityButton.Dispose();
                AddAbilityButton = null;
            }

            if (SpecialScrollView != null)
            {
                SpecialScrollView.Dispose();
                SpecialScrollView = null;
            }
        }
Exemplo n.º 6
0
        void ReleaseDesignerOutlets()
        {
            if (BonusButton != null)
            {
                BonusButton.Dispose();
                BonusButton = null;
            }

            if (DeleteButton != null)
            {
                DeleteButton.Dispose();
                DeleteButton = null;
            }

            if (HandLabel != null)
            {
                HandLabel.Dispose();
                HandLabel = null;
            }

            if (HandView != null)
            {
                HandView.Dispose();
                HandView = null;
            }

            if (NameLabel != null)
            {
                NameLabel.Dispose();
                NameLabel = null;
            }

            if (NameView != null)
            {
                NameView.Dispose();
                NameView = null;
            }

            if (SpecialButton != null)
            {
                SpecialButton.Dispose();
                SpecialButton = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (AddButton != null)
            {
                AddButton.Dispose();
                AddButton = null;
            }

            if (BackgroundView != null)
            {
                BackgroundView.Dispose();
                BackgroundView = null;
            }

            if (CancelButton != null)
            {
                CancelButton.Dispose();
                CancelButton = null;
            }

            if (ClassButton != null)
            {
                ClassButton.Dispose();
                ClassButton = null;
            }

            if (LevelsTable != null)
            {
                LevelsTable.Dispose();
                LevelsTable = null;
            }

            if (OKButton != null)
            {
                OKButton.Dispose();
                OKButton = null;
            }
        }
Exemplo n.º 8
0
 partial void OnCancelButtonClicked(CombatManagerMono.GradientButton sender);
        void ReleaseDesignerOutlets()
        {
            if (BackgroundView != null)
            {
                BackgroundView.Dispose();
                BackgroundView = null;
            }

            if (BasicButton != null)
            {
                BasicButton.Dispose();
                BasicButton = null;
            }

            if (CancelButton != null)
            {
                CancelButton.Dispose();
                CancelButton = null;
            }

            if (DefenseButton != null)
            {
                DefenseButton.Dispose();
                DefenseButton = null;
            }

            if (DescriptionButton != null)
            {
                DescriptionButton.Dispose();
                DescriptionButton = null;
            }

            if (FeatsButton != null)
            {
                FeatsButton.Dispose();
                FeatsButton = null;
            }

            if (HeaderLabel != null)
            {
                HeaderLabel.Dispose();
                HeaderLabel = null;
            }

            if (HeaderView != null)
            {
                HeaderView.Dispose();
                HeaderView = null;
            }

            if (OffenseButton != null)
            {
                OffenseButton.Dispose();
                OffenseButton = null;
            }

            if (OKButton != null)
            {
                OKButton.Dispose();
                OKButton = null;
            }

            if (PageBorderView != null)
            {
                PageBorderView.Dispose();
                PageBorderView = null;
            }

            if (PageView != null)
            {
                PageView.Dispose();
                PageView = null;
            }

            if (SpecialButton != null)
            {
                SpecialButton.Dispose();
                SpecialButton = null;
            }

            if (StatisticsButton != null)
            {
                StatisticsButton.Dispose();
                StatisticsButton = null;
            }
        }
Exemplo n.º 10
0
 partial void CancelButtonTouchUpInside(CombatManagerMono.GradientButton sender);
Exemplo n.º 11
0
 partial void DeleteClicked(CombatManagerMono.GradientButton sender);
        void ReleaseDesignerOutlets()
        {
            if (actionsButton != null)
            {
                actionsButton.Dispose();
                actionsButton = null;
            }

            if (cellmain != null)
            {
                cellmain.Dispose();
                cellmain = null;
            }

            if (hpButton != null)
            {
                hpButton.Dispose();
                hpButton = null;
            }

            if (IndicatorView != null)
            {
                IndicatorView.Dispose();
                IndicatorView = null;
            }

            if (maxHPButton != null)
            {
                maxHPButton.Dispose();
                maxHPButton = null;
            }

            if (modButton != null)
            {
                modButton.Dispose();
                modButton = null;
            }

            if (nameContainer != null)
            {
                nameContainer.Dispose();
                nameContainer = null;
            }

            if (nameField != null)
            {
                nameField.Dispose();
                nameField = null;
            }

            if (nonlethalButton != null)
            {
                nonlethalButton.Dispose();
                nonlethalButton = null;
            }

            if (tempHPButton != null)
            {
                tempHPButton.Dispose();
                tempHPButton = null;
            }
        }
 partial void CloseButtonClicked(CombatManagerMono.GradientButton sender);
Exemplo n.º 14
0
        void ReleaseDesignerOutlets()
        {
            if (BackgroundButton != null)
            {
                BackgroundButton.Dispose();
                BackgroundButton = null;
            }

            if (BackgroundView != null)
            {
                BackgroundView.Dispose();
                BackgroundView = null;
            }

            if (ButtonView != null)
            {
                ButtonView.Dispose();
                ButtonView = null;
            }

            if (CancelButton != null)
            {
                CancelButton.Dispose();
                CancelButton = null;
            }

            if (FileTableView != null)
            {
                FileTableView.Dispose();
                FileTableView = null;
            }

            if (ListSelectionView != null)
            {
                ListSelectionView.Dispose();
                ListSelectionView = null;
            }

            if (OKButton != null)
            {
                OKButton.Dispose();
                OKButton = null;
            }

            if (SelectAllButton != null)
            {
                SelectAllButton.Dispose();
                SelectAllButton = null;
            }

            if (TitleLabel != null)
            {
                TitleLabel.Dispose();
                TitleLabel = null;
            }

            if (TitleView != null)
            {
                TitleView.Dispose();
                TitleView = null;
            }
        }
Exemplo n.º 15
0
        void ReleaseDesignerOutlets()
        {
            if (ACButton != null)
            {
                ACButton.Dispose();
                ACButton = null;
            }

            if (ACModsView != null)
            {
                ACModsView.Dispose();
                ACModsView = null;
            }

            if (ACView != null)
            {
                ACView.Dispose();
                ACView = null;
            }

            if (ArmorButton != null)
            {
                ArmorButton.Dispose();
                ArmorButton = null;
            }

            if (DefensiveAbilitiesButton != null)
            {
                DefensiveAbilitiesButton.Dispose();
                DefensiveAbilitiesButton = null;
            }

            if (DeflectionButton != null)
            {
                DeflectionButton.Dispose();
                DeflectionButton = null;
            }

            if (DodgeButon != null)
            {
                DodgeButon.Dispose();
                DodgeButon = null;
            }

            if (DRButton != null)
            {
                DRButton.Dispose();
                DRButton = null;
            }

            if (FlatFootedButton != null)
            {
                FlatFootedButton.Dispose();
                FlatFootedButton = null;
            }

            if (FortButton != null)
            {
                FortButton.Dispose();
                FortButton = null;
            }

            if (HDButton != null)
            {
                HDButton.Dispose();
                HDButton = null;
            }

            if (HPButton != null)
            {
                HPButton.Dispose();
                HPButton = null;
            }

            if (HPModsButton != null)
            {
                HPModsButton.Dispose();
                HPModsButton = null;
            }

            if (HPView != null)
            {
                HPView.Dispose();
                HPView = null;
            }

            if (ImmuneButton != null)
            {
                ImmuneButton.Dispose();
                ImmuneButton = null;
            }

            if (NaturalButton != null)
            {
                NaturalButton.Dispose();
                NaturalButton = null;
            }

            if (OtherView != null)
            {
                OtherView.Dispose();
                OtherView = null;
            }

            if (RefButton != null)
            {
                RefButton.Dispose();
                RefButton = null;
            }

            if (ResistButton != null)
            {
                ResistButton.Dispose();
                ResistButton = null;
            }

            if (SavesView != null)
            {
                SavesView.Dispose();
                SavesView = null;
            }

            if (ShieldButton != null)
            {
                ShieldButton.Dispose();
                ShieldButton = null;
            }

            if (SRButton != null)
            {
                SRButton.Dispose();
                SRButton = null;
            }

            if (TouchButton != null)
            {
                TouchButton.Dispose();
                TouchButton = null;
            }

            if (WeaknessButton != null)
            {
                WeaknessButton.Dispose();
                WeaknessButton = null;
            }

            if (WillButton != null)
            {
                WillButton.Dispose();
                WillButton = null;
            }
        }
Exemplo n.º 16
0
        void ReleaseDesignerOutlets()
        {
            if (AreaButton != null)
            {
                AreaButton.Dispose();
                AreaButton = null;
            }

            if (BackgroundView != null)
            {
                BackgroundView.Dispose();
                BackgroundView = null;
            }

            if (CastingTimeButton != null)
            {
                CastingTimeButton.Dispose();
                CastingTimeButton = null;
            }

            if (DescriptionButton != null)
            {
                DescriptionButton.Dispose();
                DescriptionButton = null;
            }

            if (DescriptorButton != null)
            {
                DescriptorButton.Dispose();
                DescriptorButton = null;
            }

            if (DismissableButton != null)
            {
                DismissableButton.Dispose();
                DismissableButton = null;
            }

            if (DivineFocusButton != null)
            {
                DivineFocusButton.Dispose();
                DivineFocusButton = null;
            }

            if (DurationButton != null)
            {
                DurationButton.Dispose();
                DurationButton = null;
            }

            if (FocusButton != null)
            {
                FocusButton.Dispose();
                FocusButton = null;
            }

            if (FocusTextButton != null)
            {
                FocusTextButton.Dispose();
                FocusTextButton = null;
            }

            if (LevelsButton != null)
            {
                LevelsButton.Dispose();
                LevelsButton = null;
            }

            if (MaterialButton != null)
            {
                MaterialButton.Dispose();
                MaterialButton = null;
            }

            if (MaterialTextButton != null)
            {
                MaterialTextButton.Dispose();
                MaterialTextButton = null;
            }

            if (NameButton != null)
            {
                NameButton.Dispose();
                NameButton = null;
            }

            if (RangeButton != null)
            {
                RangeButton.Dispose();
                RangeButton = null;
            }

            if (SavingThrowButton != null)
            {
                SavingThrowButton.Dispose();
                SavingThrowButton = null;
            }

            if (SchoolButton != null)
            {
                SchoolButton.Dispose();
                SchoolButton = null;
            }

            if (SomaticButton != null)
            {
                SomaticButton.Dispose();
                SomaticButton = null;
            }

            if (SpellResistanceButton != null)
            {
                SpellResistanceButton.Dispose();
                SpellResistanceButton = null;
            }

            if (SubschoolButton != null)
            {
                SubschoolButton.Dispose();
                SubschoolButton = null;
            }

            if (TargetsButton != null)
            {
                TargetsButton.Dispose();
                TargetsButton = null;
            }

            if (VerbalButton != null)
            {
                VerbalButton.Dispose();
                VerbalButton = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (AfflictionsTab != null)
            {
                AfflictionsTab.Dispose();
                AfflictionsTab = null;
            }

            if (ApplyButton != null)
            {
                ApplyButton.Dispose();
                ApplyButton = null;
            }

            if (BottomView != null)
            {
                BottomView.Dispose();
                BottomView = null;
            }

            if (CloseButton != null)
            {
                CloseButton.Dispose();
                CloseButton = null;
            }

            if (ConditionDetailWebView != null)
            {
                ConditionDetailWebView.Dispose();
                ConditionDetailWebView = null;
            }

            if (ConditionsTab != null)
            {
                ConditionsTab.Dispose();
                ConditionsTab = null;
            }

            if (CustomTab != null)
            {
                CustomTab.Dispose();
                CustomTab = null;
            }

            if (DurationLabel != null)
            {
                DurationLabel.Dispose();
                DurationLabel = null;
            }

            if (FavoritesTab != null)
            {
                FavoritesTab.Dispose();
                FavoritesTab = null;
            }

            if (FilterText != null)
            {
                FilterText.Dispose();
                FilterText = null;
            }

            if (SelectionTable != null)
            {
                SelectionTable.Dispose();
                SelectionTable = null;
            }

            if (SpellsTab != null)
            {
                SpellsTab.Dispose();
                SpellsTab = null;
            }

            if (TitleView != null)
            {
                TitleView.Dispose();
                TitleView = null;
            }

            if (TopView != null)
            {
                TopView.Dispose();
                TopView = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (AddSkillButton != null)
            {
                AddSkillButton.Dispose();
                AddSkillButton = null;
            }

            if (AuraButton != null)
            {
                AuraButton.Dispose();
                AuraButton = null;
            }

            if (AvailableSkillsTable != null)
            {
                AvailableSkillsTable.Dispose();
                AvailableSkillsTable = null;
            }

            if (BaseAtkButton != null)
            {
                BaseAtkButton.Dispose();
                BaseAtkButton = null;
            }

            if (BaseView != null)
            {
                BaseView.Dispose();
                BaseView = null;
            }

            if (CMBButton != null)
            {
                CMBButton.Dispose();
                CMBButton = null;
            }

            if (CMDButton != null)
            {
                CMDButton.Dispose();
                CMDButton = null;
            }

            if (DescriptionView != null)
            {
                DescriptionView.Dispose();
                DescriptionView = null;
            }

            if (GearButton != null)
            {
                GearButton.Dispose();
                GearButton = null;
            }

            if (KnownSkillsTable != null)
            {
                KnownSkillsTable.Dispose();
                KnownSkillsTable = null;
            }

            if (LanguagesButton != null)
            {
                LanguagesButton.Dispose();
                LanguagesButton = null;
            }

            if (ModView != null)
            {
                ModView.Dispose();
                ModView = null;
            }

            if (RacialModsButton != null)
            {
                RacialModsButton.Dispose();
                RacialModsButton = null;
            }

            if (SkillDetailButton != null)
            {
                SkillDetailButton.Dispose();
                SkillDetailButton = null;
            }

            if (SkillDetailSelectButton != null)
            {
                SkillDetailSelectButton.Dispose();
                SkillDetailSelectButton = null;
            }

            if (SkillsView != null)
            {
                SkillsView.Dispose();
                SkillsView = null;
            }

            if (SQButton != null)
            {
                SQButton.Dispose();
                SQButton = null;
            }
        }
Exemplo n.º 19
0
        void ReleaseDesignerOutlets()
        {
            if (AbilitiesView != null)
            {
                AbilitiesView.Dispose();
                AbilitiesView = null;
            }

            if (AttacksEditorButton != null)
            {
                AttacksEditorButton.Dispose();
                AttacksEditorButton = null;
            }

            if (AttacksView != null)
            {
                AttacksView.Dispose();
                AttacksView = null;
            }

            if (BurrowButton != null)
            {
                BurrowButton.Dispose();
                BurrowButton = null;
            }

            if (ClimbButton != null)
            {
                ClimbButton.Dispose();
                ClimbButton = null;
            }

            if (FlyButton != null)
            {
                FlyButton.Dispose();
                FlyButton = null;
            }

            if (FlyQualityButton != null)
            {
                FlyQualityButton.Dispose();
                FlyQualityButton = null;
            }

            if (MeleeButton != null)
            {
                MeleeButton.Dispose();
                MeleeButton = null;
            }

            if (RangedButton != null)
            {
                RangedButton.Dispose();
                RangedButton = null;
            }

            if (ReachButton != null)
            {
                ReachButton.Dispose();
                ReachButton = null;
            }

            if (SpaceButton != null)
            {
                SpaceButton.Dispose();
                SpaceButton = null;
            }

            if (SpecialAttacksButton != null)
            {
                SpecialAttacksButton.Dispose();
                SpecialAttacksButton = null;
            }

            if (SpeedButton != null)
            {
                SpeedButton.Dispose();
                SpeedButton = null;
            }

            if (SpeedView != null)
            {
                SpeedView.Dispose();
                SpeedView = null;
            }

            if (SpellLikeAbilitiesButton != null)
            {
                SpellLikeAbilitiesButton.Dispose();
                SpellLikeAbilitiesButton = null;
            }

            if (SpellsKnownButton != null)
            {
                SpellsKnownButton.Dispose();
                SpellsKnownButton = null;
            }

            if (SpellsPreparedButton != null)
            {
                SpellsPreparedButton.Dispose();
                SpellsPreparedButton = null;
            }

            if (SwimButton != null)
            {
                SwimButton.Dispose();
                SwimButton = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (OtherButton6 != null)
            {
                OtherButton6.Dispose();
                OtherButton6 = null;
            }

            if (OtherButton5 != null)
            {
                OtherButton5.Dispose();
                OtherButton5 = null;
            }

            if (AddMonsterButton != null)
            {
                AddMonsterButton.Dispose();
                AddMonsterButton = null;
            }

            if (RacialView != null)
            {
                RacialView.Dispose();
                RacialView = null;
            }

            if (SimpleView != null)
            {
                SimpleView.Dispose();
                SimpleView = null;
            }

            if (OtherView != null)
            {
                OtherView.Dispose();
                OtherView = null;
            }

            if (SimpleHeaderView != null)
            {
                SimpleHeaderView.Dispose();
                SimpleHeaderView = null;
            }

            if (RacialHeaderView != null)
            {
                RacialHeaderView.Dispose();
                RacialHeaderView = null;
            }

            if (OtherHeaderView != null)
            {
                OtherHeaderView.Dispose();
                OtherHeaderView = null;
            }

            if (AdvancedButton != null)
            {
                AdvancedButton.Dispose();
                AdvancedButton = null;
            }

            if (SimpleSizeButton != null)
            {
                SimpleSizeButton.Dispose();
                SimpleSizeButton = null;
            }

            if (OutsiderButton != null)
            {
                OutsiderButton.Dispose();
                OutsiderButton = null;
            }

            if (AugmentSummoningButton != null)
            {
                AugmentSummoningButton.Dispose();
                AugmentSummoningButton = null;
            }

            if (RacialHitDieButton != null)
            {
                RacialHitDieButton.Dispose();
                RacialHitDieButton = null;
            }

            if (RacialBonusButton != null)
            {
                RacialBonusButton.Dispose();
                RacialBonusButton = null;
            }

            if (RacialSizeButton != null)
            {
                RacialSizeButton.Dispose();
                RacialSizeButton = null;
            }

            if (OtherTemplateButton != null)
            {
                OtherTemplateButton.Dispose();
                OtherTemplateButton = null;
            }

            if (AdvancerHeaderView != null)
            {
                AdvancerHeaderView.Dispose();
                AdvancerHeaderView = null;
            }

            if (ResetButton != null)
            {
                ResetButton.Dispose();
                ResetButton = null;
            }

            if (OtherTemplateOptionView != null)
            {
                OtherTemplateOptionView.Dispose();
                OtherTemplateOptionView = null;
            }

            if (OtherButton1 != null)
            {
                OtherButton1.Dispose();
                OtherButton1 = null;
            }

            if (OtherButton2 != null)
            {
                OtherButton2.Dispose();
                OtherButton2 = null;
            }

            if (OtherButton3 != null)
            {
                OtherButton3.Dispose();
                OtherButton3 = null;
            }

            if (OtherButton4 != null)
            {
                OtherButton4.Dispose();
                OtherButton4 = null;
            }
        }
Exemplo n.º 21
0
        void ReleaseDesignerOutlets()
        {
            if (addButton != null)
            {
                addButton.Dispose();
                addButton = null;
            }

            if (ClearButton != null)
            {
                ClearButton.Dispose();
                ClearButton = null;
            }

            if (NullButton != null)
            {
                NullButton.Dispose();
                NullButton = null;
            }

            if (NumberButton0 != null)
            {
                NumberButton0.Dispose();
                NumberButton0 = null;
            }

            if (NumberButton1 != null)
            {
                NumberButton1.Dispose();
                NumberButton1 = null;
            }

            if (NumberButton2 != null)
            {
                NumberButton2.Dispose();
                NumberButton2 = null;
            }

            if (NumberButton3 != null)
            {
                NumberButton3.Dispose();
                NumberButton3 = null;
            }

            if (NumberButton4 != null)
            {
                NumberButton4.Dispose();
                NumberButton4 = null;
            }

            if (NumberButton5 != null)
            {
                NumberButton5.Dispose();
                NumberButton5 = null;
            }

            if (NumberButton6 != null)
            {
                NumberButton6.Dispose();
                NumberButton6 = null;
            }

            if (NumberButton7 != null)
            {
                NumberButton7.Dispose();
                NumberButton7 = null;
            }

            if (NumberButton8 != null)
            {
                NumberButton8.Dispose();
                NumberButton8 = null;
            }

            if (NumberButton9 != null)
            {
                NumberButton9.Dispose();
                NumberButton9 = null;
            }

            if (numberLabel != null)
            {
                numberLabel.Dispose();
                numberLabel = null;
            }

            if (NumPadLabel != null)
            {
                NumPadLabel.Dispose();
                NumPadLabel = null;
            }

            if (NumPadView != null)
            {
                NumPadView.Dispose();
                NumPadView = null;
            }

            if (pickerView != null)
            {
                pickerView.Dispose();
                pickerView = null;
            }

            if (setButton != null)
            {
                setButton.Dispose();
                setButton = null;
            }

            if (subtractButton != null)
            {
                subtractButton.Dispose();
                subtractButton = null;
            }

            if (SwapButton != null)
            {
                SwapButton.Dispose();
                SwapButton = null;
            }
        }