void ReleaseDesignerOutlets() { if (BackgroundView != null) { BackgroundView.Dispose(); BackgroundView = null; } if (BenefitButton != null) { BenefitButton.Dispose(); BenefitButton = null; } if (CancelButton != null) { CancelButton.Dispose(); CancelButton = null; } if (NameButton != null) { NameButton.Dispose(); NameButton = null; } if (NormalButton != null) { NormalButton.Dispose(); NormalButton = null; } if (OKButton != null) { OKButton.Dispose(); OKButton = null; } if (PrerequisitesButton != null) { PrerequisitesButton.Dispose(); PrerequisitesButton = null; } if (SpecialButton != null) { SpecialButton.Dispose(); SpecialButton = null; } if (TypesButton != null) { TypesButton.Dispose(); TypesButton = null; } }
void ReleaseDesignerOutlets() { if (BackgroundButton != null) { BackgroundButton.Dispose(); BackgroundButton = null; } if (BackgroundView != null) { BackgroundView.Dispose(); BackgroundView = null; } if (ButtonView != null) { ButtonView.Dispose(); ButtonView = null; } if (CancelButton != null) { CancelButton.Dispose(); CancelButton = null; } if (FileNameText != null) { FileNameText.Dispose(); FileNameText = null; } if (FileTableView != null) { FileTableView.Dispose(); FileTableView = null; } if (OKButton != null) { OKButton.Dispose(); OKButton = null; } if (TitleLabel != null) { TitleLabel.Dispose(); TitleLabel = null; } if (TitleView != null) { TitleView.Dispose(); TitleView = null; } }
void ReleaseDesignerOutlets() { if (AttackButton != null) { AttackButton.Dispose(); AttackButton = null; } if (BackgroundView != null) { BackgroundView.Dispose(); BackgroundView = null; } if (CancelButton != null) { CancelButton.Dispose(); CancelButton = null; } if (CountButton != null) { CountButton.Dispose(); CountButton = null; } if (DamageButton != null) { DamageButton.Dispose(); DamageButton = null; } if (HeaderLabel != null) { HeaderLabel.Dispose(); HeaderLabel = null; } if (HeaderView != null) { HeaderView.Dispose(); HeaderView = null; } if (OKButton != null) { OKButton.Dispose(); OKButton = null; } if (PlusButton != null) { PlusButton.Dispose(); PlusButton = null; } }
void ReleaseDesignerOutlets() { if (EnvironmentButton != null) { EnvironmentButton.Dispose(); EnvironmentButton = null; } if (OrganizationButton != null) { OrganizationButton.Dispose(); OrganizationButton = null; } if (TreasureButton != null) { TreasureButton.Dispose(); TreasureButton = null; } if (BeforeCombatButton != null) { BeforeCombatButton.Dispose(); BeforeCombatButton = null; } if (DuringCombatButton != null) { DuringCombatButton.Dispose(); DuringCombatButton = null; } if (MoraleButton != null) { MoraleButton.Dispose(); MoraleButton = null; } if (VisualDescriptionButton != null) { VisualDescriptionButton.Dispose(); VisualDescriptionButton = null; } if (DescriptionButton != null) { DescriptionButton.Dispose(); DescriptionButton = null; } }
void ReleaseDesignerOutlets() { if (AddAbilityButton != null) { AddAbilityButton.Dispose(); AddAbilityButton = null; } if (SpecialScrollView != null) { SpecialScrollView.Dispose(); SpecialScrollView = null; } }
void ReleaseDesignerOutlets() { if (BonusButton != null) { BonusButton.Dispose(); BonusButton = null; } if (DeleteButton != null) { DeleteButton.Dispose(); DeleteButton = null; } if (HandLabel != null) { HandLabel.Dispose(); HandLabel = null; } if (HandView != null) { HandView.Dispose(); HandView = null; } if (NameLabel != null) { NameLabel.Dispose(); NameLabel = null; } if (NameView != null) { NameView.Dispose(); NameView = null; } if (SpecialButton != null) { SpecialButton.Dispose(); SpecialButton = null; } }
void ReleaseDesignerOutlets() { if (AddButton != null) { AddButton.Dispose(); AddButton = null; } if (BackgroundView != null) { BackgroundView.Dispose(); BackgroundView = null; } if (CancelButton != null) { CancelButton.Dispose(); CancelButton = null; } if (ClassButton != null) { ClassButton.Dispose(); ClassButton = null; } if (LevelsTable != null) { LevelsTable.Dispose(); LevelsTable = null; } if (OKButton != null) { OKButton.Dispose(); OKButton = null; } }
partial void OnCancelButtonClicked(CombatManagerMono.GradientButton sender);
void ReleaseDesignerOutlets() { if (BackgroundView != null) { BackgroundView.Dispose(); BackgroundView = null; } if (BasicButton != null) { BasicButton.Dispose(); BasicButton = null; } if (CancelButton != null) { CancelButton.Dispose(); CancelButton = null; } if (DefenseButton != null) { DefenseButton.Dispose(); DefenseButton = null; } if (DescriptionButton != null) { DescriptionButton.Dispose(); DescriptionButton = null; } if (FeatsButton != null) { FeatsButton.Dispose(); FeatsButton = null; } if (HeaderLabel != null) { HeaderLabel.Dispose(); HeaderLabel = null; } if (HeaderView != null) { HeaderView.Dispose(); HeaderView = null; } if (OffenseButton != null) { OffenseButton.Dispose(); OffenseButton = null; } if (OKButton != null) { OKButton.Dispose(); OKButton = null; } if (PageBorderView != null) { PageBorderView.Dispose(); PageBorderView = null; } if (PageView != null) { PageView.Dispose(); PageView = null; } if (SpecialButton != null) { SpecialButton.Dispose(); SpecialButton = null; } if (StatisticsButton != null) { StatisticsButton.Dispose(); StatisticsButton = null; } }
partial void CancelButtonTouchUpInside(CombatManagerMono.GradientButton sender);
partial void DeleteClicked(CombatManagerMono.GradientButton sender);
void ReleaseDesignerOutlets() { if (actionsButton != null) { actionsButton.Dispose(); actionsButton = null; } if (cellmain != null) { cellmain.Dispose(); cellmain = null; } if (hpButton != null) { hpButton.Dispose(); hpButton = null; } if (IndicatorView != null) { IndicatorView.Dispose(); IndicatorView = null; } if (maxHPButton != null) { maxHPButton.Dispose(); maxHPButton = null; } if (modButton != null) { modButton.Dispose(); modButton = null; } if (nameContainer != null) { nameContainer.Dispose(); nameContainer = null; } if (nameField != null) { nameField.Dispose(); nameField = null; } if (nonlethalButton != null) { nonlethalButton.Dispose(); nonlethalButton = null; } if (tempHPButton != null) { tempHPButton.Dispose(); tempHPButton = null; } }
partial void CloseButtonClicked(CombatManagerMono.GradientButton sender);
void ReleaseDesignerOutlets() { if (BackgroundButton != null) { BackgroundButton.Dispose(); BackgroundButton = null; } if (BackgroundView != null) { BackgroundView.Dispose(); BackgroundView = null; } if (ButtonView != null) { ButtonView.Dispose(); ButtonView = null; } if (CancelButton != null) { CancelButton.Dispose(); CancelButton = null; } if (FileTableView != null) { FileTableView.Dispose(); FileTableView = null; } if (ListSelectionView != null) { ListSelectionView.Dispose(); ListSelectionView = null; } if (OKButton != null) { OKButton.Dispose(); OKButton = null; } if (SelectAllButton != null) { SelectAllButton.Dispose(); SelectAllButton = null; } if (TitleLabel != null) { TitleLabel.Dispose(); TitleLabel = null; } if (TitleView != null) { TitleView.Dispose(); TitleView = null; } }
void ReleaseDesignerOutlets() { if (ACButton != null) { ACButton.Dispose(); ACButton = null; } if (ACModsView != null) { ACModsView.Dispose(); ACModsView = null; } if (ACView != null) { ACView.Dispose(); ACView = null; } if (ArmorButton != null) { ArmorButton.Dispose(); ArmorButton = null; } if (DefensiveAbilitiesButton != null) { DefensiveAbilitiesButton.Dispose(); DefensiveAbilitiesButton = null; } if (DeflectionButton != null) { DeflectionButton.Dispose(); DeflectionButton = null; } if (DodgeButon != null) { DodgeButon.Dispose(); DodgeButon = null; } if (DRButton != null) { DRButton.Dispose(); DRButton = null; } if (FlatFootedButton != null) { FlatFootedButton.Dispose(); FlatFootedButton = null; } if (FortButton != null) { FortButton.Dispose(); FortButton = null; } if (HDButton != null) { HDButton.Dispose(); HDButton = null; } if (HPButton != null) { HPButton.Dispose(); HPButton = null; } if (HPModsButton != null) { HPModsButton.Dispose(); HPModsButton = null; } if (HPView != null) { HPView.Dispose(); HPView = null; } if (ImmuneButton != null) { ImmuneButton.Dispose(); ImmuneButton = null; } if (NaturalButton != null) { NaturalButton.Dispose(); NaturalButton = null; } if (OtherView != null) { OtherView.Dispose(); OtherView = null; } if (RefButton != null) { RefButton.Dispose(); RefButton = null; } if (ResistButton != null) { ResistButton.Dispose(); ResistButton = null; } if (SavesView != null) { SavesView.Dispose(); SavesView = null; } if (ShieldButton != null) { ShieldButton.Dispose(); ShieldButton = null; } if (SRButton != null) { SRButton.Dispose(); SRButton = null; } if (TouchButton != null) { TouchButton.Dispose(); TouchButton = null; } if (WeaknessButton != null) { WeaknessButton.Dispose(); WeaknessButton = null; } if (WillButton != null) { WillButton.Dispose(); WillButton = null; } }
void ReleaseDesignerOutlets() { if (AreaButton != null) { AreaButton.Dispose(); AreaButton = null; } if (BackgroundView != null) { BackgroundView.Dispose(); BackgroundView = null; } if (CastingTimeButton != null) { CastingTimeButton.Dispose(); CastingTimeButton = null; } if (DescriptionButton != null) { DescriptionButton.Dispose(); DescriptionButton = null; } if (DescriptorButton != null) { DescriptorButton.Dispose(); DescriptorButton = null; } if (DismissableButton != null) { DismissableButton.Dispose(); DismissableButton = null; } if (DivineFocusButton != null) { DivineFocusButton.Dispose(); DivineFocusButton = null; } if (DurationButton != null) { DurationButton.Dispose(); DurationButton = null; } if (FocusButton != null) { FocusButton.Dispose(); FocusButton = null; } if (FocusTextButton != null) { FocusTextButton.Dispose(); FocusTextButton = null; } if (LevelsButton != null) { LevelsButton.Dispose(); LevelsButton = null; } if (MaterialButton != null) { MaterialButton.Dispose(); MaterialButton = null; } if (MaterialTextButton != null) { MaterialTextButton.Dispose(); MaterialTextButton = null; } if (NameButton != null) { NameButton.Dispose(); NameButton = null; } if (RangeButton != null) { RangeButton.Dispose(); RangeButton = null; } if (SavingThrowButton != null) { SavingThrowButton.Dispose(); SavingThrowButton = null; } if (SchoolButton != null) { SchoolButton.Dispose(); SchoolButton = null; } if (SomaticButton != null) { SomaticButton.Dispose(); SomaticButton = null; } if (SpellResistanceButton != null) { SpellResistanceButton.Dispose(); SpellResistanceButton = null; } if (SubschoolButton != null) { SubschoolButton.Dispose(); SubschoolButton = null; } if (TargetsButton != null) { TargetsButton.Dispose(); TargetsButton = null; } if (VerbalButton != null) { VerbalButton.Dispose(); VerbalButton = null; } }
void ReleaseDesignerOutlets() { if (AfflictionsTab != null) { AfflictionsTab.Dispose(); AfflictionsTab = null; } if (ApplyButton != null) { ApplyButton.Dispose(); ApplyButton = null; } if (BottomView != null) { BottomView.Dispose(); BottomView = null; } if (CloseButton != null) { CloseButton.Dispose(); CloseButton = null; } if (ConditionDetailWebView != null) { ConditionDetailWebView.Dispose(); ConditionDetailWebView = null; } if (ConditionsTab != null) { ConditionsTab.Dispose(); ConditionsTab = null; } if (CustomTab != null) { CustomTab.Dispose(); CustomTab = null; } if (DurationLabel != null) { DurationLabel.Dispose(); DurationLabel = null; } if (FavoritesTab != null) { FavoritesTab.Dispose(); FavoritesTab = null; } if (FilterText != null) { FilterText.Dispose(); FilterText = null; } if (SelectionTable != null) { SelectionTable.Dispose(); SelectionTable = null; } if (SpellsTab != null) { SpellsTab.Dispose(); SpellsTab = null; } if (TitleView != null) { TitleView.Dispose(); TitleView = null; } if (TopView != null) { TopView.Dispose(); TopView = null; } }
void ReleaseDesignerOutlets() { if (AddSkillButton != null) { AddSkillButton.Dispose(); AddSkillButton = null; } if (AuraButton != null) { AuraButton.Dispose(); AuraButton = null; } if (AvailableSkillsTable != null) { AvailableSkillsTable.Dispose(); AvailableSkillsTable = null; } if (BaseAtkButton != null) { BaseAtkButton.Dispose(); BaseAtkButton = null; } if (BaseView != null) { BaseView.Dispose(); BaseView = null; } if (CMBButton != null) { CMBButton.Dispose(); CMBButton = null; } if (CMDButton != null) { CMDButton.Dispose(); CMDButton = null; } if (DescriptionView != null) { DescriptionView.Dispose(); DescriptionView = null; } if (GearButton != null) { GearButton.Dispose(); GearButton = null; } if (KnownSkillsTable != null) { KnownSkillsTable.Dispose(); KnownSkillsTable = null; } if (LanguagesButton != null) { LanguagesButton.Dispose(); LanguagesButton = null; } if (ModView != null) { ModView.Dispose(); ModView = null; } if (RacialModsButton != null) { RacialModsButton.Dispose(); RacialModsButton = null; } if (SkillDetailButton != null) { SkillDetailButton.Dispose(); SkillDetailButton = null; } if (SkillDetailSelectButton != null) { SkillDetailSelectButton.Dispose(); SkillDetailSelectButton = null; } if (SkillsView != null) { SkillsView.Dispose(); SkillsView = null; } if (SQButton != null) { SQButton.Dispose(); SQButton = null; } }
void ReleaseDesignerOutlets() { if (AbilitiesView != null) { AbilitiesView.Dispose(); AbilitiesView = null; } if (AttacksEditorButton != null) { AttacksEditorButton.Dispose(); AttacksEditorButton = null; } if (AttacksView != null) { AttacksView.Dispose(); AttacksView = null; } if (BurrowButton != null) { BurrowButton.Dispose(); BurrowButton = null; } if (ClimbButton != null) { ClimbButton.Dispose(); ClimbButton = null; } if (FlyButton != null) { FlyButton.Dispose(); FlyButton = null; } if (FlyQualityButton != null) { FlyQualityButton.Dispose(); FlyQualityButton = null; } if (MeleeButton != null) { MeleeButton.Dispose(); MeleeButton = null; } if (RangedButton != null) { RangedButton.Dispose(); RangedButton = null; } if (ReachButton != null) { ReachButton.Dispose(); ReachButton = null; } if (SpaceButton != null) { SpaceButton.Dispose(); SpaceButton = null; } if (SpecialAttacksButton != null) { SpecialAttacksButton.Dispose(); SpecialAttacksButton = null; } if (SpeedButton != null) { SpeedButton.Dispose(); SpeedButton = null; } if (SpeedView != null) { SpeedView.Dispose(); SpeedView = null; } if (SpellLikeAbilitiesButton != null) { SpellLikeAbilitiesButton.Dispose(); SpellLikeAbilitiesButton = null; } if (SpellsKnownButton != null) { SpellsKnownButton.Dispose(); SpellsKnownButton = null; } if (SpellsPreparedButton != null) { SpellsPreparedButton.Dispose(); SpellsPreparedButton = null; } if (SwimButton != null) { SwimButton.Dispose(); SwimButton = null; } }
void ReleaseDesignerOutlets() { if (OtherButton6 != null) { OtherButton6.Dispose(); OtherButton6 = null; } if (OtherButton5 != null) { OtherButton5.Dispose(); OtherButton5 = null; } if (AddMonsterButton != null) { AddMonsterButton.Dispose(); AddMonsterButton = null; } if (RacialView != null) { RacialView.Dispose(); RacialView = null; } if (SimpleView != null) { SimpleView.Dispose(); SimpleView = null; } if (OtherView != null) { OtherView.Dispose(); OtherView = null; } if (SimpleHeaderView != null) { SimpleHeaderView.Dispose(); SimpleHeaderView = null; } if (RacialHeaderView != null) { RacialHeaderView.Dispose(); RacialHeaderView = null; } if (OtherHeaderView != null) { OtherHeaderView.Dispose(); OtherHeaderView = null; } if (AdvancedButton != null) { AdvancedButton.Dispose(); AdvancedButton = null; } if (SimpleSizeButton != null) { SimpleSizeButton.Dispose(); SimpleSizeButton = null; } if (OutsiderButton != null) { OutsiderButton.Dispose(); OutsiderButton = null; } if (AugmentSummoningButton != null) { AugmentSummoningButton.Dispose(); AugmentSummoningButton = null; } if (RacialHitDieButton != null) { RacialHitDieButton.Dispose(); RacialHitDieButton = null; } if (RacialBonusButton != null) { RacialBonusButton.Dispose(); RacialBonusButton = null; } if (RacialSizeButton != null) { RacialSizeButton.Dispose(); RacialSizeButton = null; } if (OtherTemplateButton != null) { OtherTemplateButton.Dispose(); OtherTemplateButton = null; } if (AdvancerHeaderView != null) { AdvancerHeaderView.Dispose(); AdvancerHeaderView = null; } if (ResetButton != null) { ResetButton.Dispose(); ResetButton = null; } if (OtherTemplateOptionView != null) { OtherTemplateOptionView.Dispose(); OtherTemplateOptionView = null; } if (OtherButton1 != null) { OtherButton1.Dispose(); OtherButton1 = null; } if (OtherButton2 != null) { OtherButton2.Dispose(); OtherButton2 = null; } if (OtherButton3 != null) { OtherButton3.Dispose(); OtherButton3 = null; } if (OtherButton4 != null) { OtherButton4.Dispose(); OtherButton4 = null; } }
void ReleaseDesignerOutlets() { if (addButton != null) { addButton.Dispose(); addButton = null; } if (ClearButton != null) { ClearButton.Dispose(); ClearButton = null; } if (NullButton != null) { NullButton.Dispose(); NullButton = null; } if (NumberButton0 != null) { NumberButton0.Dispose(); NumberButton0 = null; } if (NumberButton1 != null) { NumberButton1.Dispose(); NumberButton1 = null; } if (NumberButton2 != null) { NumberButton2.Dispose(); NumberButton2 = null; } if (NumberButton3 != null) { NumberButton3.Dispose(); NumberButton3 = null; } if (NumberButton4 != null) { NumberButton4.Dispose(); NumberButton4 = null; } if (NumberButton5 != null) { NumberButton5.Dispose(); NumberButton5 = null; } if (NumberButton6 != null) { NumberButton6.Dispose(); NumberButton6 = null; } if (NumberButton7 != null) { NumberButton7.Dispose(); NumberButton7 = null; } if (NumberButton8 != null) { NumberButton8.Dispose(); NumberButton8 = null; } if (NumberButton9 != null) { NumberButton9.Dispose(); NumberButton9 = null; } if (numberLabel != null) { numberLabel.Dispose(); numberLabel = null; } if (NumPadLabel != null) { NumPadLabel.Dispose(); NumPadLabel = null; } if (NumPadView != null) { NumPadView.Dispose(); NumPadView = null; } if (pickerView != null) { pickerView.Dispose(); pickerView = null; } if (setButton != null) { setButton.Dispose(); setButton = null; } if (subtractButton != null) { subtractButton.Dispose(); subtractButton = null; } if (SwapButton != null) { SwapButton.Dispose(); SwapButton = null; } }