Exemplo n.º 1
0
    public void SelectColor(GameObject car, Color.carColor color)
    {
        switch (color)
        {
        case Color.carColor.red:
            car.GetComponent <MeshRenderer>().material.color = UnityEngine.Color.red;
            break;

        case Color.carColor.green:
            car.GetComponent <MeshRenderer>().material.color = UnityEngine.Color.green;
            break;

        case Color.carColor.blue:
            car.GetComponent <MeshRenderer>().material.color = UnityEngine.Color.blue;
            break;
        }
    }
Exemplo n.º 2
0
 public void CreateCarColor(Color.carColor myCarColor)
 {
     //Color.SelectColor(myCarColor);
 }