Exemplo n.º 1
0
 protected override bool ExecuteParent(ArraySegment <string> arguments, ICommandSender sender, out string response)
 {
     foreach (FlickerableLightController flickerableLightController in UnityEngine.Object.FindObjectsOfType <FlickerableLightController>())
     {
         float num = float.Parse(CollectionExtensions.At(arguments, 0));
         flickerableLightController.ServerSetLightIntensity(num);
     }
     response = "Ну делаю";
     return(true);
 }