Exemplo n.º 1
0
    public void Reset()
    {
        listing = new List <Card>();
        foreach (Card card in deck.Keys)
        {
            listing.Add(card);
        }

        deck = Clone.DeepClone <Dictionary <Card, int> >(startingDeck);
    }
Exemplo n.º 2
0
        static void Main(string[] args)
        {
            Console.WriteLine("Hello World!");
            Console.WriteLine("Please input what you want to show!");

            if (args != null && args.Any())
            {
                Console.WriteLine($"Hello World:{args[0]}");
            }

            //use $ to format string of gettting input

            /* var input = Console.ReadLine();
             * Console.WriteLine($"Hello World:{input}"); */

            //use stack
            string firstStr  = "it is the first string";
            string secondStr = "it is the first string";

            Stack stack = new Stack();

            stack.Push(firstStr);
            stack.Push(secondStr);

            Console.WriteLine($"The first element is {stack.Pop()}, second element is {stack.Pop()}");

            //serialize
            CloneTestClass ali = new CloneTestClass()
            {
                Name = "Ali", Age = 20
            };

            var tencent = (CloneTestClass)Clone.DeepClone(ali);

            Console.WriteLine($"Before change Ali:Name is{ali.Name} and Age is {ali.Age}");
            Console.WriteLine($"Before change Tencent:Name is{tencent.Name} and Age is {tencent.Age}");
            tencent.Age  = 30;
            tencent.Name = "Tencent";
            Console.WriteLine($"After change Ali:Name is{ali.Name} and Age is {ali.Age}");
            Console.WriteLine($"After change Tencent:Name is{tencent.Name} and Age is {tencent.Age}");

            try
            {
                var mayBeException = Clone.DeepClone(new SeriClassB()
                {
                    Name = "Test"
                });
            }
            catch
            {
                Console.WriteLine($"SeriClassB can't be serialize cause SeriClassA don't have the attribute Serializeable!");
            }
        }
Exemplo n.º 3
0
 private void LoadRom(string romLocation)
 {
     gameInfo                = BlitzGame.GetBlitz2000Zoinkity();
     tbTeamCount.Text        = gameInfo.GameTeamCount.ToString();
     this.romLocation        = romLocation;
     BlitzTeams              = RomEditor.ReadRom(romLocation, gameInfo);
     gameFiles               = ParseBlitzFileList(romLocation, gameInfo);
     filesSortedByOffset     = Clone.DeepClone(gameFiles).OrderBy(x => x.fileOffset).ToList();
     lbGameFiles.ItemsSource = gameFiles;
     RomEditor.ReadTeamFiles(romLocation, gameInfo, ref blitzTeams, gameFiles);
     lbGameFiles.DisplayMemberPath = "fileName";
     NotifiyPropertyChanged("BlitzTeams");
 }