Exemplo n.º 1
0
        public void LeaderBoard()
        {
            var clientRequest = new ClientModels.GetLeaderboardRequest();

            clientRequest.MaxResultsCount = 3;
            clientRequest.StatisticName   = TEST_STAT_NAME;
            var clientTask = PlayFabClientAPI.GetLeaderboardAsync(clientRequest);

            clientTask.Wait();
            UUnitAssert.Null(clientTask.Result.Error, "Failed to get client leaderboard");
            UUnitAssert.NotNull(clientTask.Result.Result, "Failed to get client leaderboard");
            UUnitAssert.NotNull(clientTask.Result.Result.Leaderboard, "Failed to get client leaderboard");
            UUnitAssert.True(clientTask.Result.Result.Leaderboard.Count > 0, "Leaderboard does not contain enough entries.");

            var serverRequest = new ServerModels.GetLeaderboardRequest();

            serverRequest.MaxResultsCount = 3;
            serverRequest.StatisticName   = TEST_STAT_NAME;
            var serverTask = PlayFabServerAPI.GetLeaderboardAsync(serverRequest);

            clientTask.Wait();
            UUnitAssert.Null(serverTask.Result.Error, "Failed to get server leaderboard");
            UUnitAssert.NotNull(serverTask.Result.Result, "Failed to get server leaderboard");
            UUnitAssert.NotNull(serverTask.Result.Result.Leaderboard, "Failed to get server leaderboard");
            UUnitAssert.True(serverTask.Result.Result.Leaderboard.Count > 0, "Leaderboard does not contain enough entries.");
        }
        public void LeaderBoard()
        {
            var clientRequest = new ClientModels.GetLeaderboardRequest();

            clientRequest.MaxResultsCount = 3;
            clientRequest.StatisticName   = TEST_STAT_NAME;
            PlayFabClientAPI.GetLeaderboard(clientRequest, GetClientLbCallback, SharedErrorCallback);
            WaitForApiCalls();

            UUnitAssert.Equals("Get Client Leaderboard Successful", lastReceivedMessage);
            // Testing anything more would be testing actual functionality of the Leaderboard, which is outside the scope of this test.
        }
        public void LeaderBoard()
        {
            var clientRequest = new ClientModels.GetLeaderboardRequest();
            clientRequest.MaxResultsCount = 3;
            clientRequest.StatisticName = TEST_STAT_NAME;
            PlayFabClientAPI.GetLeaderboard(clientRequest, GetClientLbCallback, SharedErrorCallback);
            WaitForApiCalls();

            UUnitAssert.Equals("Get Client Leaderboard Successful", lastReceivedMessage);
            // Testing anything more would be testing actual functionality of the Leaderboard, which is outside the scope of this test.
        }