Exemplo n.º 1
0
 /// <summary>
 /// Resume playing audio clips after calling a Pause.
 /// </summary>
 public override void Resume()
 {
     foreach (TimelineItem item in GetTimelineItems())
     {
         CinemaAudio cinemaAudio = item as CinemaAudio;
         if (cinemaAudio != null)
         {
             if (((base.Cutscene.RunningTime > cinemaAudio.Firetime)) && (base.Cutscene.RunningTime < (cinemaAudio.Firetime + cinemaAudio.Duration)))
             {
                 cinemaAudio.Resume();
             }
         }
     }
 }
Exemplo n.º 2
0
 /// <summary>
 /// Resume playing audio clips after calling a Pause.
 /// </summary>
 public override void Resume()
 {
     TimelineItem[] items = GetTimelineItems();
     for (int i = 0; i < items.Length; i++)
     {
         CinemaAudio cinemaAudio = items[i] as CinemaAudio;
         if (cinemaAudio != null)
         {
             if (((base.Cutscene.RunningTime > cinemaAudio.Firetime)) && (base.Cutscene.RunningTime < (cinemaAudio.Firetime + cinemaAudio.Duration)))
             {
                 cinemaAudio.Resume();
             }
         }
     }
 }
Exemplo n.º 3
0
 /// <summary>
 /// Resume playing audio clips after calling a Pause.
 /// </summary>
 public override void Resume()
 {
     {
         var __array4       = GetTimelineItems();
         var __arrayLength4 = __array4.Length;
         for (int __i4 = 0; __i4 < __arrayLength4; ++__i4)
         {
             var item = (TimelineItem)__array4[__i4];
             {
                 CinemaAudio cinemaAudio = item as CinemaAudio;
                 if (cinemaAudio != null)
                 {
                     if (((base.Cutscene.RunningTime > cinemaAudio.Firetime)) && (base.Cutscene.RunningTime < (cinemaAudio.Firetime + cinemaAudio.Duration)))
                     {
                         cinemaAudio.Resume();
                     }
                 }
             }
         }
     }
 }