Exemplo n.º 1
0
 private void SetCharacterList(List <Player> players, RectTransform content, List <CharacterSelection> playerList, bool isSkipDead)
 {
     ClearCharacterList(playerList);
     for (int i = 0; i < players.Count; i++)
     {
         Player player = players[i];
         if (isSkipDead && player.m_Hp <= 0)
         {
             continue;
         }
         CharacterSelection item = Instantiate(m_CharacterSelectionPrefab, content, false);
         item.SetText(player.m_PlayerName, m_ElementManager.GetRace(player.m_Race).name, player.m_Level, player.m_Hp, player.m_MaxHP, !player.IsTurnEnd, player.HexTilePos());
         item.SetClickEvent(HideUI);
         playerList.Add(item);
     }
 }