Exemplo n.º 1
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        public void AberrationGroup()
        {
            var creatures = new[]
            {
                CreatureConstants.Aboleth,
                CreatureConstants.Athach,
                CreatureConstants.Choker,
                CreatureConstants.Chuul,
                CreatureConstants.Cloaker,
                CreatureConstants.Delver,
                CreatureConstants.Destrachan,
                CreatureConstants.Drider,
                CreatureConstants.MindFlayer,
                CreatureConstants.UmberHulk,
                CreatureConstants.UmberHulk_TrulyHorrid,
                CreatureConstants.Beholder,
                CreatureConstants.CarrionCrawler,
                CreatureConstants.EtherealFilcher,
                CreatureConstants.Ettercap,
                CreatureConstants.GibberingMouther,
                CreatureConstants.Grick,
                CreatureConstants.Mimic,
                CreatureConstants.Naga_Dark,
                CreatureConstants.Naga_Guardian,
                CreatureConstants.Naga_Spirit,
                CreatureConstants.Naga_Water,
                CreatureConstants.Otyugh,
                CreatureConstants.Phasm,
                CreatureConstants.RustMonster,
                CreatureConstants.WillOWisp
            };

            base.DistinctCollection(CreatureConstants.Types.Aberration, creatures);
        }
Exemplo n.º 2
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        public void AbjurationSpells()
        {
            var spells = new[]
            {
                SpellConstants.Resistance,
                SpellConstants.Alarm,
                SpellConstants.EndureElements,
                SpellConstants.HoldPortal,
                SpellConstants.ProtectionFromAlignment,
                SpellConstants.Shield,
                SpellConstants.ArcaneLock,
                SpellConstants.ObscureObject,
                SpellConstants.ProtectionFromArrows,
                SpellConstants.ResistEnergy,
                SpellConstants.DispelMagic,
                SpellConstants.ExplosiveRunes,
                SpellConstants.MagicCircleAgainstAlignment,
                SpellConstants.Nondetection,
                SpellConstants.ProtectionFromEnergy,
                SpellConstants.DimensionalAnchor,
                SpellConstants.FireTrap,
                SpellConstants.GlobeOfInvulnerability_Lesser,
                SpellConstants.RemoveCurse,
                SpellConstants.Stoneskin,
                SpellConstants.BreakEnchantment,
                SpellConstants.Dismissal,
                SpellConstants.MagesPrivateSanctum,
                SpellConstants.AntimagicField,
                SpellConstants.DispelMagic_Greater,
                SpellConstants.GlobeOfInvulnerability,
                SpellConstants.GuardsAndWards,
                SpellConstants.Repulsion,
                SpellConstants.Banishment,
                SpellConstants.Sequester,
                SpellConstants.SpellTurning,
                SpellConstants.DimensionalLock,
                SpellConstants.MindBlank,
                SpellConstants.PrismaticWall,
                SpellConstants.ProtectionFromSpells,
                SpellConstants.Freedom,
                SpellConstants.Imprisonment,
                SpellConstants.MagesDisjunction,
                SpellConstants.PrismaticSphere
            };

            DistinctCollection(CharacterClassConstants.Schools.Abjuration, spells);
        }
        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.DisguiseSelf,
                SpellConstants.Invisibility,
                SpellConstants.Nondetection,
                SpellConstants.Confusion,
                SpellConstants.FalseVision,
                SpellConstants.Mislead,
                SpellConstants.Screen,
                SpellConstants.PolymorphAnyObject,
                SpellConstants.TimeStop
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 4
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.BurningHands,
                SpellConstants.ProduceFlame,
                SpellConstants.ResistEnergy,
                SpellConstants.WallOfFire,
                SpellConstants.FireShield,
                SpellConstants.FireSeeds,
                SpellConstants.FireStorm,
                SpellConstants.IncendiaryCloud,
                SpellConstants.ElementalSwarm
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 5
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.ProtectionFromAlignment,
                SpellConstants.Aid,
                SpellConstants.MagicCircleAgainstAlignment,
                SpellConstants.HolySmite,
                SpellConstants.DispelAlignment,
                SpellConstants.BladeBarrier,
                SpellConstants.HolyWord,
                SpellConstants.HolyAura,
                SpellConstants.SummonMonsterIX
            };

            AssertCollectionNames(names);
        }
        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.CureInflictLightWounds,
                SpellConstants.CureInflictModerateWounds,
                SpellConstants.CureInflictSeriousWounds,
                SpellConstants.CureInflictCriticalWounds,
                SpellConstants.CureInflictLightWounds_Mass,
                SpellConstants.HealHarm,
                SpellConstants.Regenerate,
                SpellConstants.CureInflictCriticalWounds_Mass,
                SpellConstants.HealHarm_Mass
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 7
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.ProtectionFromAlignment,
                SpellConstants.Desecrate,
                SpellConstants.MagicCircleAgainstAlignment,
                SpellConstants.UnholyBlight,
                SpellConstants.DispelAlignment,
                SpellConstants.CreateUndead,
                SpellConstants.Blasphemy,
                SpellConstants.UnholyAura,
                SpellConstants.SummonMonsterIX
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 8
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.EndureElements,
                SpellConstants.HeatMetal,
                SpellConstants.SearingLight,
                SpellConstants.FireShield,
                SpellConstants.FlameStrike,
                SpellConstants.FireSeeds,
                SpellConstants.Sunbeam,
                SpellConstants.Sunburst,
                SpellConstants.PrismaticSphere
            };

            AssertCollectionNames(names);
        }
        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.DetectSecretDoors,
                SpellConstants.DetectThoughts,
                SpellConstants.ClairaudienceClairvoyance,
                SpellConstants.Divination,
                SpellConstants.TrueSeeing,
                SpellConstants.FindThePath,
                SpellConstants.LegendLore,
                SpellConstants.DiscernLocation,
                SpellConstants.Foresight
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 10
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.MagicWeapon,
                SpellConstants.SpiritualWeapon,
                SpellConstants.MagicVestment,
                SpellConstants.DivinePower,
                SpellConstants.FlameStrike,
                SpellConstants.BladeBarrier,
                SpellConstants.PowerWordBlind,
                SpellConstants.PowerWordStun,
                SpellConstants.PowerWordKill
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 11
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.MagicAura,
                SpellConstants.Identify,
                SpellConstants.DispelMagic,
                SpellConstants.ImbueWithSpellAbility,
                SpellConstants.SpellResistance,
                SpellConstants.AntimagicField,
                SpellConstants.SpellTurning,
                SpellConstants.ProtectionFromSpells,
                SpellConstants.MagesDisjunction
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 12
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.CalmAnimals,
                SpellConstants.HoldAnimal,
                SpellConstants.DominateAnimal,
                SpellConstants.SummonNaturesAllyIV,
                SpellConstants.CommuneWithNature,
                SpellConstants.AntilifeShell,
                SpellConstants.AnimalShapes,
                SpellConstants.SummonNaturesAllyVIII,
                SpellConstants.Shapechange
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 13
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.EntropicShield,
                SpellConstants.Aid,
                SpellConstants.ProtectionFromEnergy,
                SpellConstants.FreedomOfMovement,
                SpellConstants.BreakEnchantment,
                SpellConstants.Mislead,
                SpellConstants.SpellTurning,
                SpellConstants.MomentOfPrescience,
                SpellConstants.Miracle
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 14
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        public override void CollectionNames()
        {
            var names = new[]
            {
            SpellConstants.ObscuringMist,
            SpellConstants.FogCloud,
            SpellConstants.WaterBreathing,
            SpellConstants.ControlWater,
            SpellConstants.IceStorm,
            SpellConstants.ConeOfCold,
            SpellConstants.AcidFog,
            SpellConstants.HorridWilting,
            SpellConstants.ElementalSwarm
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 15
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.Entangle,
                SpellConstants.Barkskin,
                SpellConstants.PlantGrowth,
                SpellConstants.CommandPlants,
                SpellConstants.WallOfThorns,
                SpellConstants.RepelWood,
                SpellConstants.AnimatePlants,
                SpellConstants.ControlPlants,
                SpellConstants.Shambler
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 16
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.ProtectionFromAlignment,
                SpellConstants.Shatter,
                SpellConstants.MagicCircleAgainstAlignment,
                SpellConstants.ChaosHammer,
                SpellConstants.DispelAlignment,
                SpellConstants.AnimateObjects,
                SpellConstants.WordOfChaos,
                SpellConstants.CloakOfChaos,
                SpellConstants.SummonMonsterIX
            };

            AssertCollectionNames(names);
        }
        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.Sanctuary,
                SpellConstants.ShieldOther,
                SpellConstants.ProtectionFromEnergy,
                SpellConstants.SpellImmunity,
                SpellConstants.SpellResistance,
                SpellConstants.AntimagicField,
                SpellConstants.Repulsion,
                SpellConstants.MindBlank,
                SpellConstants.PrismaticSphere
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 18
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.ObscuringMist,
                SpellConstants.WindWall,
                SpellConstants.GaseousForm,
                SpellConstants.AirWalk,
                SpellConstants.ControlWinds,
                SpellConstants.ChainLightning,
                SpellConstants.ControlWeather,
                SpellConstants.Whirlwind,
                SpellConstants.ElementalSwarm
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 19
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.ProtectionFromAlignment,
                SpellConstants.CalmEmotions,
                SpellConstants.MagicCircleAgainstAlignment,
                SpellConstants.OrdersWrath,
                SpellConstants.DispelAlignment,
                SpellConstants.HoldMonster,
                SpellConstants.Dictum,
                SpellConstants.ShieldOfLaw,
                SpellConstants.SummonMonsterIX
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 20
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.CauseFear,
                SpellConstants.DeathKnell,
                SpellConstants.AnimateDead,
                SpellConstants.DeathWard,
                SpellConstants.SlayLiving,
                SpellConstants.CreateUndead,
                SpellConstants.Destruction,
                SpellConstants.CreateGreaterUndead,
                SpellConstants.WailOfTheBanshee
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 21
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.EnlargePerson,
                SpellConstants.BullsStrength,
                SpellConstants.MagicVestment,
                SpellConstants.SpellImmunity,
                SpellConstants.RighteousMight,
                SpellConstants.Stoneskin,
                SpellConstants.GraspingHand,
                SpellConstants.ClenchedFist,
                SpellConstants.CrushingHand
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 22
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.Longstrider,
                SpellConstants.LocateObject,
                SpellConstants.Fly,
                SpellConstants.DimensionDoor,
                SpellConstants.Teleport,
                SpellConstants.FindThePath,
                SpellConstants.Teleport_Greater,
                SpellConstants.PhaseDoor,
                SpellConstants.AstralProjection
            };

            AssertCollectionNames(names);
        }
        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.CureInflictLightWounds,
                SpellConstants.Shatter,
                SpellConstants.Contagion,
                SpellConstants.CureInflictCriticalWounds,
                SpellConstants.CureInflictLightWounds_Mass,
                SpellConstants.HealHarm,
                SpellConstants.Disintegrate,
                SpellConstants.Earthquake,
                SpellConstants.Implosion
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 24
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.MagicStone,
                SpellConstants.SoftenEarthAndStone,
                SpellConstants.StoneShape,
                SpellConstants.SpikeStones,
                SpellConstants.WallOfStone,
                SpellConstants.Stoneskin,
                SpellConstants.Earthquake,
                SpellConstants.IronBody,
                SpellConstants.ElementalSwarm
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 25
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        public override void CollectionNames()
        {
            var names = new[]
            {
                RaceConstants.BaseRaces.Aasimar,
                RaceConstants.BaseRaces.Bugbear,
                RaceConstants.BaseRaces.DeepDwarf,
                RaceConstants.BaseRaces.DeepHalfling,
                RaceConstants.BaseRaces.Derro,
                RaceConstants.BaseRaces.Doppelganger,
                RaceConstants.BaseRaces.Drow,
                RaceConstants.BaseRaces.DuergarDwarf,
                RaceConstants.BaseRaces.ForestGnome,
                RaceConstants.BaseRaces.Gnoll,
                RaceConstants.BaseRaces.Goblin,
                RaceConstants.BaseRaces.GrayElf,
                RaceConstants.BaseRaces.HalfElf,
                RaceConstants.BaseRaces.HalfOrc,
                RaceConstants.BaseRaces.HighElf,
                RaceConstants.BaseRaces.HillDwarf,
                RaceConstants.BaseRaces.Hobgoblin,
                RaceConstants.BaseRaces.Human,
                RaceConstants.BaseRaces.Kobold,
                RaceConstants.BaseRaces.LightfootHalfling,
                RaceConstants.BaseRaces.Lizardfolk,
                RaceConstants.BaseRaces.MindFlayer,
                RaceConstants.BaseRaces.Minotaur,
                RaceConstants.BaseRaces.MountainDwarf,
                RaceConstants.BaseRaces.Ogre,
                RaceConstants.BaseRaces.OgreMage,
                RaceConstants.BaseRaces.Orc,
                RaceConstants.BaseRaces.RockGnome,
                RaceConstants.BaseRaces.Svirfneblin,
                RaceConstants.BaseRaces.TallfellowHalfling,
                RaceConstants.BaseRaces.Tiefling,
                RaceConstants.BaseRaces.Troglodyte,
                RaceConstants.BaseRaces.WildElf,
                RaceConstants.BaseRaces.WoodElf
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 26
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        public override void CollectionNames()
        {
            var names = new[]
            {
                GroupConstants.Healers,
                GroupConstants.Mages,
                GroupConstants.Spellcasters,
                GroupConstants.Stealth,
                GroupConstants.Warriors,
                GroupConstants.GoodBaseAttack,
                GroupConstants.AverageBaseAttack,
                GroupConstants.PoorBaseAttack,
                "Lawful Good",
                "Neutral Good",
                "Chaotic Good",
                "Lawful Neutral",
                "True Neutral",
                "Chaotic Neutral",
                "Lawful Evil",
                "Neutral Evil",
                "Chaotic Evil",
                SavingThrowConstants.Fortitude,
                SavingThrowConstants.Reflex,
                SavingThrowConstants.Will,
                CharacterClassConstants.TrainingTypes.Intuitive,
                CharacterClassConstants.TrainingTypes.SelfTaught,
                CharacterClassConstants.TrainingTypes.Trained,
                SpellConstants.Sources.Arcane,
                GroupConstants.Players,
                GroupConstants.NPCs,
                GroupConstants.PreparesSpells,
                SpellConstants.Sources.Divine
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 27
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.CreateWater,
                SpellConstants.CureInflictMinorWounds,
                SpellConstants.DetectMagic,
                SpellConstants.DetectPoison,
                SpellConstants.Guidance,
                SpellConstants.Light,
                SpellConstants.Mending,
                SpellConstants.PurifyFoodAndDrink,
                SpellConstants.ReadMagic,
                SpellConstants.Resistance,
                SpellConstants.Virtue,
                SpellConstants.Bane,
                SpellConstants.Bless,
                SpellConstants.BlessWater,
                SpellConstants.CauseFear,
                SpellConstants.Command,
                SpellConstants.ComprehendLanguages,
                SpellConstants.CureInflictLightWounds,
                SpellConstants.CurseWater,
                SpellConstants.Deathwatch,
                SpellConstants.DetectAlignment,
                SpellConstants.DetectUndead,
                SpellConstants.DivineFavor,
                SpellConstants.Doom,
                SpellConstants.EndureElements,
                SpellConstants.EntropicShield,
                SpellConstants.HideFromUndead,
                SpellConstants.MagicStone,
                SpellConstants.MagicWeapon,
                SpellConstants.ObscuringMist,
                SpellConstants.ProtectionFromAlignment,
                SpellConstants.RemoveFear,
                SpellConstants.Sanctuary,
                SpellConstants.ShieldOfFaith,
                SpellConstants.SummonMonsterI,
                SpellConstants.Aid,
                SpellConstants.AlignWeapon,
                SpellConstants.Augury,
                SpellConstants.BearsEndurance,
                SpellConstants.BullsStrength,
                SpellConstants.CalmEmotions,
                SpellConstants.Consecrate,
                SpellConstants.CureInflictModerateWounds,
                SpellConstants.Darkness,
                SpellConstants.DeathKnell,
                SpellConstants.DelayPoison,
                SpellConstants.Desecrate,
                SpellConstants.EaglesSplendor,
                SpellConstants.Enthrall,
                SpellConstants.FindTraps,
                SpellConstants.GentleRepose,
                SpellConstants.HoldPerson,
                SpellConstants.MakeWhole,
                SpellConstants.OwlsWisdom,
                SpellConstants.RemoveParalysis,
                SpellConstants.ResistEnergy,
                SpellConstants.Restoration_Lesser,
                SpellConstants.Shatter,
                SpellConstants.ShieldOther,
                SpellConstants.Silence,
                SpellConstants.SoundBurst,
                SpellConstants.SpiritualWeapon,
                SpellConstants.Status,
                SpellConstants.SummonMonsterII,
                SpellConstants.UndetectableAlignment,
                SpellConstants.ZoneOfTruth,
                SpellConstants.AnimateDead,
                SpellConstants.BestowCurse,
                SpellConstants.BlindnessDeafness,
                SpellConstants.Contagion,
                SpellConstants.ContinualFlame,
                SpellConstants.CreateFoodAndWater,
                SpellConstants.CureInflictSeriousWounds,
                SpellConstants.Daylight,
                SpellConstants.DeeperDarkness,
                SpellConstants.DispelMagic,
                SpellConstants.GlyphOfWarding,
                SpellConstants.HelpingHand,
                SpellConstants.InvisibilityPurge,
                SpellConstants.LocateObject,
                SpellConstants.MagicCircleAgainstAlignment,
                SpellConstants.MagicVestment,
                SpellConstants.MeldIntoStone,
                SpellConstants.ObscureObject,
                SpellConstants.Prayer,
                SpellConstants.ProtectionFromEnergy,
                SpellConstants.RemoveBlindnessDeafness,
                SpellConstants.RemoveCurse,
                SpellConstants.RemoveDisease,
                SpellConstants.SearingLight,
                SpellConstants.SpeakWithDead,
                SpellConstants.StoneShape,
                SpellConstants.SummonMonsterIII,
                SpellConstants.WaterBreathing,
                SpellConstants.WaterWalk,
                SpellConstants.WindWall,
                SpellConstants.AirWalk,
                SpellConstants.ControlWater,
                SpellConstants.CureInflictCriticalWounds,
                SpellConstants.DeathWard,
                SpellConstants.DimensionalAnchor,
                SpellConstants.DiscernLies,
                SpellConstants.Dismissal,
                SpellConstants.Divination,
                SpellConstants.DivinePower,
                SpellConstants.FreedomOfMovement,
                SpellConstants.GiantVermin,
                SpellConstants.ImbueWithSpellAbility,
                SpellConstants.MagicWeapon_Greater,
                SpellConstants.NeutralizePoison,
                SpellConstants.PlanarAlly_Lesser,
                SpellConstants.Poison,
                SpellConstants.RepelVermin,
                SpellConstants.Restoration,
                SpellConstants.Sending,
                SpellConstants.SpellImmunity,
                SpellConstants.SummonMonsterIV,
                SpellConstants.Tongues,
                SpellConstants.Atonement,
                SpellConstants.BreakEnchantment,
                SpellConstants.Command_Greater,
                SpellConstants.Commune,
                SpellConstants.CureInflictLightWounds_Mass,
                SpellConstants.DispelAlignment,
                SpellConstants.DisruptingWeapon,
                SpellConstants.FlameStrike,
                SpellConstants.Hallow,
                SpellConstants.InsectPlague,
                SpellConstants.MarkOfJustice,
                SpellConstants.PlaneShift,
                SpellConstants.RaiseDead,
                SpellConstants.RighteousMight,
                SpellConstants.Scrying,
                SpellConstants.SlayLiving,
                SpellConstants.SpellResistance,
                SpellConstants.SummonMonsterV,
                SpellConstants.SymbolOfPain,
                SpellConstants.SymbolOfSleep,
                SpellConstants.TrueSeeing,
                SpellConstants.Unhallow,
                SpellConstants.WallOfStone,
                SpellConstants.AnimateObjects,
                SpellConstants.AntilifeShell,
                SpellConstants.Banishment,
                SpellConstants.BearsEndurance_Mass,
                SpellConstants.BladeBarrier,
                SpellConstants.BullsStrength_Mass,
                SpellConstants.CreateUndead,
                SpellConstants.CureInflictModerateWounds_Mass,
                SpellConstants.DispelMagic_Greater,
                SpellConstants.EaglesSplendor_Mass,
                SpellConstants.FindThePath,
                SpellConstants.Forbiddance,
                SpellConstants.GeasQuest,
                SpellConstants.GlyphOfWarding_Greater,
                SpellConstants.HealHarm,
                SpellConstants.HeroesFeast,
                SpellConstants.OwlsWisdom_Mass,
                SpellConstants.PlanarAlly,
                SpellConstants.SummonMonsterVI,
                SpellConstants.SymbolOfFear,
                SpellConstants.SymbolOfPersuasion,
                SpellConstants.UndeathToDeath,
                SpellConstants.WindWalk,
                SpellConstants.WordOfRecall,
                SpellConstants.Blasphemy,
                SpellConstants.ControlWeather,
                SpellConstants.CureInflictSeriousWounds_Mass,
                SpellConstants.Destruction,
                SpellConstants.Dictum,
                SpellConstants.EtherealJaunt,
                SpellConstants.HolyWord,
                SpellConstants.Refuge,
                SpellConstants.Regenerate,
                SpellConstants.Repulsion,
                SpellConstants.Restoration_Greater,
                SpellConstants.Resurrection,
                SpellConstants.Scrying_Greater,
                SpellConstants.SummonMonsterVII,
                SpellConstants.SymbolOfStunning,
                SpellConstants.SymbolOfWeakness,
                SpellConstants.WordOfChaos,
                SpellConstants.AntimagicField,
                SpellConstants.CloakOfChaos,
                SpellConstants.CreateGreaterUndead,
                SpellConstants.CureInflictCriticalWounds_Mass,
                SpellConstants.DimensionalLock,
                SpellConstants.DiscernLocation,
                SpellConstants.Earthquake,
                SpellConstants.FireStorm,
                SpellConstants.HolyAura,
                SpellConstants.PlanarAlly_Greater,
                SpellConstants.ShieldOfLaw,
                SpellConstants.SpellImmunity_Greater,
                SpellConstants.SummonMonsterVIII,
                SpellConstants.SymbolOfDeath,
                SpellConstants.SymbolOfInsanity,
                SpellConstants.UnholyAura,
                SpellConstants.AstralProjection,
                SpellConstants.EnergyDrain,
                SpellConstants.Etherealness,
                SpellConstants.Gate,
                SpellConstants.HealHarm_Mass,
                SpellConstants.Implosion,
                SpellConstants.Miracle,
                SpellConstants.SoulBind,
                SpellConstants.StormOfVengeance,
                SpellConstants.SummonMonsterIX,
                SpellConstants.TrueResurrection
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 28
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        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.CreateWater,
                SpellConstants.CureInflictMinorWounds,
                SpellConstants.DetectMagic,
                SpellConstants.GhostSound,
                SpellConstants.Guidance,
                SpellConstants.Light,
                SpellConstants.Mending,
                SpellConstants.PurifyFoodAndDrink,
                SpellConstants.ReadMagic,
                SpellConstants.TouchOfFatigue,
                SpellConstants.Bless,
                SpellConstants.BurningHands,
                SpellConstants.CauseFear,
                SpellConstants.Command,
                SpellConstants.ComprehendLanguages,
                SpellConstants.CureInflictLightWounds,
                SpellConstants.DetectAlignment,
                SpellConstants.EndureElements,
                SpellConstants.ObscuringMist,
                SpellConstants.ProtectionFromAlignment,
                SpellConstants.Sleep,
                SpellConstants.Aid,
                SpellConstants.AnimalTrance,
                SpellConstants.BearsEndurance,
                SpellConstants.BullsStrength,
                SpellConstants.CatsGrace,
                SpellConstants.CureInflictModerateWounds,
                SpellConstants.Darkness,
                SpellConstants.DelayPoison,
                SpellConstants.Invisibility,
                SpellConstants.MirrorImage,
                SpellConstants.ResistEnergy,
                SpellConstants.ScorchingRay,
                SpellConstants.SeeInvisibility,
                SpellConstants.Web,
                SpellConstants.AnimateDead,
                SpellConstants.BestowCurse,
                SpellConstants.Contagion,
                SpellConstants.ContinualFlame,
                SpellConstants.CureInflictSeriousWounds,
                SpellConstants.Daylight,
                SpellConstants.DeeperDarkness,
                SpellConstants.LightningBolt,
                SpellConstants.NeutralizePoison,
                SpellConstants.RemoveCurse,
                SpellConstants.RemoveDisease,
                SpellConstants.Tongues,
                SpellConstants.CureInflictCriticalWounds,
                SpellConstants.MinorCreation,
                SpellConstants.Polymorph,
                SpellConstants.Restoration,
                SpellConstants.Stoneskin,
                SpellConstants.WallOfFire,
                SpellConstants.BalefulPolymorph,
                SpellConstants.BreakEnchantment,
                SpellConstants.Commune,
                SpellConstants.HealHarm,
                SpellConstants.MajorCreation,
                SpellConstants.RaiseDead,
                SpellConstants.TrueSeeing,
                SpellConstants.WallOfStone
            };

            AssertCollectionNames(names);
        }
Exemplo n.º 29
0
        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.CreateWater,
                SpellConstants.CureInflictMinorWounds,
                SpellConstants.DetectMagic,
                SpellConstants.DetectPoison,
                SpellConstants.Flare,
                SpellConstants.Guidance,
                SpellConstants.KnowDirection,
                SpellConstants.Light,
                SpellConstants.Mending,
                SpellConstants.PurifyFoodAndDrink,
                SpellConstants.ReadMagic,
                SpellConstants.Resistance,
                SpellConstants.Virtue,
                SpellConstants.CalmAnimals,
                SpellConstants.CharmAnimal,
                SpellConstants.CureInflictLightWounds,
                SpellConstants.DetectAnimalsOrPlants,
                SpellConstants.DetectSnaresAndPits,
                SpellConstants.EndureElements,
                SpellConstants.Entangle,
                SpellConstants.FaerieFire,
                SpellConstants.Goodberry,
                SpellConstants.HideFromAnimals,
                SpellConstants.Jump,
                SpellConstants.Longstrider,
                SpellConstants.MagicFang,
                SpellConstants.MagicStone,
                SpellConstants.ObscuringMist,
                SpellConstants.PassWithoutTrace,
                SpellConstants.ProduceFlame,
                SpellConstants.Shillelagh,
                SpellConstants.SpeakWithAnimals,
                SpellConstants.SummonNaturesAllyI,
                SpellConstants.AnimalMessenger,
                SpellConstants.AnimalTrance,
                SpellConstants.Barkskin,
                SpellConstants.BearsEndurance,
                SpellConstants.BullsStrength,
                SpellConstants.CatsGrace,
                SpellConstants.ChillMetal,
                SpellConstants.DelayPoison,
                SpellConstants.FireTrap,
                SpellConstants.FlameBlade,
                SpellConstants.FlamingSphere,
                SpellConstants.FogCloud,
                SpellConstants.GustOfWind,
                SpellConstants.HeatMetal,
                SpellConstants.HoldAnimal,
                SpellConstants.OwlsWisdom,
                SpellConstants.ReduceAnimal,
                SpellConstants.ResistEnergy,
                SpellConstants.Restoration_Lesser,
                SpellConstants.SoftenEarthAndStone,
                SpellConstants.SpiderClimb,
                SpellConstants.SummonNaturesAllyII,
                SpellConstants.SummonSwarm,
                SpellConstants.TreeShape,
                SpellConstants.WarpWood,
                SpellConstants.WoodShape,
                SpellConstants.CallLightning,
                SpellConstants.Contagion,
                SpellConstants.CureInflictModerateWounds,
                SpellConstants.Daylight,
                SpellConstants.DiminishPlants,
                SpellConstants.DominateAnimal,
                SpellConstants.MagicFang_Greater,
                SpellConstants.MeldIntoStone,
                SpellConstants.NeutralizePoison,
                SpellConstants.PlantGrowth,
                SpellConstants.Poison,
                SpellConstants.ProtectionFromEnergy,
                SpellConstants.Quench,
                SpellConstants.RemoveDisease,
                SpellConstants.SleetStorm,
                SpellConstants.Snare,
                SpellConstants.SpeakWithPlants,
                SpellConstants.SpikeGrowth,
                SpellConstants.StoneShape,
                SpellConstants.SummonNaturesAllyIII,
                SpellConstants.WaterBreathing,
                SpellConstants.WindWall,
                SpellConstants.AirWalk,
                SpellConstants.AntiplantShell,
                SpellConstants.Blight,
                SpellConstants.CommandPlants,
                SpellConstants.ControlWater,
                SpellConstants.CureInflictSeriousWounds,
                SpellConstants.DispelMagic,
                SpellConstants.FlameStrike,
                SpellConstants.FreedomOfMovement,
                SpellConstants.GiantVermin,
                SpellConstants.IceStorm,
                SpellConstants.Reincarnate,
                SpellConstants.RepelVermin,
                SpellConstants.RustingGrasp,
                SpellConstants.Scrying,
                SpellConstants.SpikeStones,
                SpellConstants.SummonNaturesAllyIV,
                SpellConstants.AnimalGrowth,
                SpellConstants.Atonement,
                SpellConstants.Awaken,
                SpellConstants.BalefulPolymorph,
                SpellConstants.CallLightningStorm,
                SpellConstants.CommuneWithNature,
                SpellConstants.ControlWinds,
                SpellConstants.CureInflictCriticalWounds,
                SpellConstants.DeathWard,
                SpellConstants.Hallow,
                SpellConstants.InsectPlague,
                SpellConstants.Stoneskin,
                SpellConstants.SummonNaturesAllyV,
                SpellConstants.TransmuteMudToRock,
                SpellConstants.TransmuteRockToMud,
                SpellConstants.TreeStride,
                SpellConstants.Unhallow,
                SpellConstants.WallOfFire,
                SpellConstants.WallOfThorns,
                SpellConstants.AntilifeShell,
                SpellConstants.BearsEndurance_Mass,
                SpellConstants.BullsStrength_Mass,
                SpellConstants.CatsGrace_Mass,
                SpellConstants.CureInflictLightWounds_Mass,
                SpellConstants.DispelMagic_Greater,
                SpellConstants.FindThePath,
                SpellConstants.FireSeeds,
                SpellConstants.Ironwood,
                SpellConstants.Liveoak,
                SpellConstants.MoveEarth,
                SpellConstants.OwlsWisdom_Mass,
                SpellConstants.RepelWood,
                SpellConstants.Spellstaff,
                SpellConstants.StoneTell,
                SpellConstants.SummonNaturesAllyVI,
                SpellConstants.TransportViaPlants,
                SpellConstants.WallOfStone,
                SpellConstants.AnimatePlants,
                SpellConstants.Changestaff,
                SpellConstants.ControlWeather,
                SpellConstants.CreepingDoom,
                SpellConstants.CureInflictModerateWounds_Mass,
                SpellConstants.FireStorm,
                SpellConstants.HealHarm,
                SpellConstants.Scrying_Greater,
                SpellConstants.SummonNaturesAllyVII,
                SpellConstants.Sunbeam,
                SpellConstants.TransmuteMetalToWood,
                SpellConstants.TrueSeeing,
                SpellConstants.WindWalk,
                SpellConstants.AnimalShapes,
                SpellConstants.ControlPlants,
                SpellConstants.CureInflictSeriousWounds_Mass,
                SpellConstants.Earthquake,
                SpellConstants.FingerOfDeath,
                SpellConstants.RepelMetalOrStone,
                SpellConstants.ReverseGravity,
                SpellConstants.SummonNaturesAllyVIII,
                SpellConstants.Sunburst,
                SpellConstants.Whirlwind,
                SpellConstants.WordOfRecall,
                SpellConstants.Antipathy,
                SpellConstants.CureInflictCriticalWounds_Mass,
                SpellConstants.ElementalSwarm,
                SpellConstants.Foresight,
                SpellConstants.Regenerate,
                SpellConstants.Shambler,
                SpellConstants.Shapechange,
                SpellConstants.StormOfVengeance,
                SpellConstants.SummonNaturesAllyIX,
                SpellConstants.Sympathy
            };

            AssertCollectionNames(names);
        }
        public override void CollectionNames()
        {
            var names = new[]
            {
                SpellConstants.DetectPoison,
                SpellConstants.DetectMagic,
                SpellConstants.ReadMagic,
                SpellConstants.ComprehendLanguages,
                SpellConstants.DetectSecretDoors,
                SpellConstants.DetectUndead,
                SpellConstants.Identify,
                SpellConstants.TrueStrike,
                SpellConstants.DetectThoughts,
                SpellConstants.LocateObject,
                SpellConstants.SeeInvisibility,
                SpellConstants.ArcaneSight,
                SpellConstants.ClairaudienceClairvoyance,
                SpellConstants.Tongues,
                SpellConstants.ArcaneEye,
                SpellConstants.DetectScrying,
                SpellConstants.LocateCreature,
                SpellConstants.Scrying,
                SpellConstants.ContactOtherPlane,
                SpellConstants.PryingEyes,
                SpellConstants.TelepathicBond,
                SpellConstants.AnalyzeDweomer,
                SpellConstants.LegendLore,
                SpellConstants.TrueSeeing,
                SpellConstants.ArcaneSight_Greater,
                SpellConstants.Scrying_Greater,
                SpellConstants.Vision,
                SpellConstants.DiscernLocation,
                SpellConstants.MomentOfPrescience,
                SpellConstants.PryingEyes_Greater,
                SpellConstants.Foresight
            };

            AssertCollectionNames(names);
        }