public void AberrationGroup() { var creatures = new[] { CreatureConstants.Aboleth, CreatureConstants.Athach, CreatureConstants.Choker, CreatureConstants.Chuul, CreatureConstants.Cloaker, CreatureConstants.Delver, CreatureConstants.Destrachan, CreatureConstants.Drider, CreatureConstants.MindFlayer, CreatureConstants.UmberHulk, CreatureConstants.UmberHulk_TrulyHorrid, CreatureConstants.Beholder, CreatureConstants.CarrionCrawler, CreatureConstants.EtherealFilcher, CreatureConstants.Ettercap, CreatureConstants.GibberingMouther, CreatureConstants.Grick, CreatureConstants.Mimic, CreatureConstants.Naga_Dark, CreatureConstants.Naga_Guardian, CreatureConstants.Naga_Spirit, CreatureConstants.Naga_Water, CreatureConstants.Otyugh, CreatureConstants.Phasm, CreatureConstants.RustMonster, CreatureConstants.WillOWisp }; base.DistinctCollection(CreatureConstants.Types.Aberration, creatures); }
public void AbjurationSpells() { var spells = new[] { SpellConstants.Resistance, SpellConstants.Alarm, SpellConstants.EndureElements, SpellConstants.HoldPortal, SpellConstants.ProtectionFromAlignment, SpellConstants.Shield, SpellConstants.ArcaneLock, SpellConstants.ObscureObject, SpellConstants.ProtectionFromArrows, SpellConstants.ResistEnergy, SpellConstants.DispelMagic, SpellConstants.ExplosiveRunes, SpellConstants.MagicCircleAgainstAlignment, SpellConstants.Nondetection, SpellConstants.ProtectionFromEnergy, SpellConstants.DimensionalAnchor, SpellConstants.FireTrap, SpellConstants.GlobeOfInvulnerability_Lesser, SpellConstants.RemoveCurse, SpellConstants.Stoneskin, SpellConstants.BreakEnchantment, SpellConstants.Dismissal, SpellConstants.MagesPrivateSanctum, SpellConstants.AntimagicField, SpellConstants.DispelMagic_Greater, SpellConstants.GlobeOfInvulnerability, SpellConstants.GuardsAndWards, SpellConstants.Repulsion, SpellConstants.Banishment, SpellConstants.Sequester, SpellConstants.SpellTurning, SpellConstants.DimensionalLock, SpellConstants.MindBlank, SpellConstants.PrismaticWall, SpellConstants.ProtectionFromSpells, SpellConstants.Freedom, SpellConstants.Imprisonment, SpellConstants.MagesDisjunction, SpellConstants.PrismaticSphere }; DistinctCollection(CharacterClassConstants.Schools.Abjuration, spells); }
public override void CollectionNames() { var names = new[] { SpellConstants.DisguiseSelf, SpellConstants.Invisibility, SpellConstants.Nondetection, SpellConstants.Confusion, SpellConstants.FalseVision, SpellConstants.Mislead, SpellConstants.Screen, SpellConstants.PolymorphAnyObject, SpellConstants.TimeStop }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.BurningHands, SpellConstants.ProduceFlame, SpellConstants.ResistEnergy, SpellConstants.WallOfFire, SpellConstants.FireShield, SpellConstants.FireSeeds, SpellConstants.FireStorm, SpellConstants.IncendiaryCloud, SpellConstants.ElementalSwarm }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.ProtectionFromAlignment, SpellConstants.Aid, SpellConstants.MagicCircleAgainstAlignment, SpellConstants.HolySmite, SpellConstants.DispelAlignment, SpellConstants.BladeBarrier, SpellConstants.HolyWord, SpellConstants.HolyAura, SpellConstants.SummonMonsterIX }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.CureInflictLightWounds, SpellConstants.CureInflictModerateWounds, SpellConstants.CureInflictSeriousWounds, SpellConstants.CureInflictCriticalWounds, SpellConstants.CureInflictLightWounds_Mass, SpellConstants.HealHarm, SpellConstants.Regenerate, SpellConstants.CureInflictCriticalWounds_Mass, SpellConstants.HealHarm_Mass }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.ProtectionFromAlignment, SpellConstants.Desecrate, SpellConstants.MagicCircleAgainstAlignment, SpellConstants.UnholyBlight, SpellConstants.DispelAlignment, SpellConstants.CreateUndead, SpellConstants.Blasphemy, SpellConstants.UnholyAura, SpellConstants.SummonMonsterIX }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.EndureElements, SpellConstants.HeatMetal, SpellConstants.SearingLight, SpellConstants.FireShield, SpellConstants.FlameStrike, SpellConstants.FireSeeds, SpellConstants.Sunbeam, SpellConstants.Sunburst, SpellConstants.PrismaticSphere }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.DetectSecretDoors, SpellConstants.DetectThoughts, SpellConstants.ClairaudienceClairvoyance, SpellConstants.Divination, SpellConstants.TrueSeeing, SpellConstants.FindThePath, SpellConstants.LegendLore, SpellConstants.DiscernLocation, SpellConstants.Foresight }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.MagicWeapon, SpellConstants.SpiritualWeapon, SpellConstants.MagicVestment, SpellConstants.DivinePower, SpellConstants.FlameStrike, SpellConstants.BladeBarrier, SpellConstants.PowerWordBlind, SpellConstants.PowerWordStun, SpellConstants.PowerWordKill }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.MagicAura, SpellConstants.Identify, SpellConstants.DispelMagic, SpellConstants.ImbueWithSpellAbility, SpellConstants.SpellResistance, SpellConstants.AntimagicField, SpellConstants.SpellTurning, SpellConstants.ProtectionFromSpells, SpellConstants.MagesDisjunction }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.CalmAnimals, SpellConstants.HoldAnimal, SpellConstants.DominateAnimal, SpellConstants.SummonNaturesAllyIV, SpellConstants.CommuneWithNature, SpellConstants.AntilifeShell, SpellConstants.AnimalShapes, SpellConstants.SummonNaturesAllyVIII, SpellConstants.Shapechange }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.EntropicShield, SpellConstants.Aid, SpellConstants.ProtectionFromEnergy, SpellConstants.FreedomOfMovement, SpellConstants.BreakEnchantment, SpellConstants.Mislead, SpellConstants.SpellTurning, SpellConstants.MomentOfPrescience, SpellConstants.Miracle }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.ObscuringMist, SpellConstants.FogCloud, SpellConstants.WaterBreathing, SpellConstants.ControlWater, SpellConstants.IceStorm, SpellConstants.ConeOfCold, SpellConstants.AcidFog, SpellConstants.HorridWilting, SpellConstants.ElementalSwarm }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.Entangle, SpellConstants.Barkskin, SpellConstants.PlantGrowth, SpellConstants.CommandPlants, SpellConstants.WallOfThorns, SpellConstants.RepelWood, SpellConstants.AnimatePlants, SpellConstants.ControlPlants, SpellConstants.Shambler }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.ProtectionFromAlignment, SpellConstants.Shatter, SpellConstants.MagicCircleAgainstAlignment, SpellConstants.ChaosHammer, SpellConstants.DispelAlignment, SpellConstants.AnimateObjects, SpellConstants.WordOfChaos, SpellConstants.CloakOfChaos, SpellConstants.SummonMonsterIX }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.Sanctuary, SpellConstants.ShieldOther, SpellConstants.ProtectionFromEnergy, SpellConstants.SpellImmunity, SpellConstants.SpellResistance, SpellConstants.AntimagicField, SpellConstants.Repulsion, SpellConstants.MindBlank, SpellConstants.PrismaticSphere }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.ObscuringMist, SpellConstants.WindWall, SpellConstants.GaseousForm, SpellConstants.AirWalk, SpellConstants.ControlWinds, SpellConstants.ChainLightning, SpellConstants.ControlWeather, SpellConstants.Whirlwind, SpellConstants.ElementalSwarm }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.ProtectionFromAlignment, SpellConstants.CalmEmotions, SpellConstants.MagicCircleAgainstAlignment, SpellConstants.OrdersWrath, SpellConstants.DispelAlignment, SpellConstants.HoldMonster, SpellConstants.Dictum, SpellConstants.ShieldOfLaw, SpellConstants.SummonMonsterIX }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.CauseFear, SpellConstants.DeathKnell, SpellConstants.AnimateDead, SpellConstants.DeathWard, SpellConstants.SlayLiving, SpellConstants.CreateUndead, SpellConstants.Destruction, SpellConstants.CreateGreaterUndead, SpellConstants.WailOfTheBanshee }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.EnlargePerson, SpellConstants.BullsStrength, SpellConstants.MagicVestment, SpellConstants.SpellImmunity, SpellConstants.RighteousMight, SpellConstants.Stoneskin, SpellConstants.GraspingHand, SpellConstants.ClenchedFist, SpellConstants.CrushingHand }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.Longstrider, SpellConstants.LocateObject, SpellConstants.Fly, SpellConstants.DimensionDoor, SpellConstants.Teleport, SpellConstants.FindThePath, SpellConstants.Teleport_Greater, SpellConstants.PhaseDoor, SpellConstants.AstralProjection }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.CureInflictLightWounds, SpellConstants.Shatter, SpellConstants.Contagion, SpellConstants.CureInflictCriticalWounds, SpellConstants.CureInflictLightWounds_Mass, SpellConstants.HealHarm, SpellConstants.Disintegrate, SpellConstants.Earthquake, SpellConstants.Implosion }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.MagicStone, SpellConstants.SoftenEarthAndStone, SpellConstants.StoneShape, SpellConstants.SpikeStones, SpellConstants.WallOfStone, SpellConstants.Stoneskin, SpellConstants.Earthquake, SpellConstants.IronBody, SpellConstants.ElementalSwarm }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { RaceConstants.BaseRaces.Aasimar, RaceConstants.BaseRaces.Bugbear, RaceConstants.BaseRaces.DeepDwarf, RaceConstants.BaseRaces.DeepHalfling, RaceConstants.BaseRaces.Derro, RaceConstants.BaseRaces.Doppelganger, RaceConstants.BaseRaces.Drow, RaceConstants.BaseRaces.DuergarDwarf, RaceConstants.BaseRaces.ForestGnome, RaceConstants.BaseRaces.Gnoll, RaceConstants.BaseRaces.Goblin, RaceConstants.BaseRaces.GrayElf, RaceConstants.BaseRaces.HalfElf, RaceConstants.BaseRaces.HalfOrc, RaceConstants.BaseRaces.HighElf, RaceConstants.BaseRaces.HillDwarf, RaceConstants.BaseRaces.Hobgoblin, RaceConstants.BaseRaces.Human, RaceConstants.BaseRaces.Kobold, RaceConstants.BaseRaces.LightfootHalfling, RaceConstants.BaseRaces.Lizardfolk, RaceConstants.BaseRaces.MindFlayer, RaceConstants.BaseRaces.Minotaur, RaceConstants.BaseRaces.MountainDwarf, RaceConstants.BaseRaces.Ogre, RaceConstants.BaseRaces.OgreMage, RaceConstants.BaseRaces.Orc, RaceConstants.BaseRaces.RockGnome, RaceConstants.BaseRaces.Svirfneblin, RaceConstants.BaseRaces.TallfellowHalfling, RaceConstants.BaseRaces.Tiefling, RaceConstants.BaseRaces.Troglodyte, RaceConstants.BaseRaces.WildElf, RaceConstants.BaseRaces.WoodElf }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { GroupConstants.Healers, GroupConstants.Mages, GroupConstants.Spellcasters, GroupConstants.Stealth, GroupConstants.Warriors, GroupConstants.GoodBaseAttack, GroupConstants.AverageBaseAttack, GroupConstants.PoorBaseAttack, "Lawful Good", "Neutral Good", "Chaotic Good", "Lawful Neutral", "True Neutral", "Chaotic Neutral", "Lawful Evil", "Neutral Evil", "Chaotic Evil", SavingThrowConstants.Fortitude, SavingThrowConstants.Reflex, SavingThrowConstants.Will, CharacterClassConstants.TrainingTypes.Intuitive, CharacterClassConstants.TrainingTypes.SelfTaught, CharacterClassConstants.TrainingTypes.Trained, SpellConstants.Sources.Arcane, GroupConstants.Players, GroupConstants.NPCs, GroupConstants.PreparesSpells, SpellConstants.Sources.Divine }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.CreateWater, SpellConstants.CureInflictMinorWounds, SpellConstants.DetectMagic, SpellConstants.DetectPoison, SpellConstants.Guidance, SpellConstants.Light, SpellConstants.Mending, SpellConstants.PurifyFoodAndDrink, SpellConstants.ReadMagic, SpellConstants.Resistance, SpellConstants.Virtue, SpellConstants.Bane, SpellConstants.Bless, SpellConstants.BlessWater, SpellConstants.CauseFear, SpellConstants.Command, SpellConstants.ComprehendLanguages, SpellConstants.CureInflictLightWounds, SpellConstants.CurseWater, SpellConstants.Deathwatch, SpellConstants.DetectAlignment, SpellConstants.DetectUndead, SpellConstants.DivineFavor, SpellConstants.Doom, SpellConstants.EndureElements, SpellConstants.EntropicShield, SpellConstants.HideFromUndead, SpellConstants.MagicStone, SpellConstants.MagicWeapon, SpellConstants.ObscuringMist, SpellConstants.ProtectionFromAlignment, SpellConstants.RemoveFear, SpellConstants.Sanctuary, SpellConstants.ShieldOfFaith, SpellConstants.SummonMonsterI, SpellConstants.Aid, SpellConstants.AlignWeapon, SpellConstants.Augury, SpellConstants.BearsEndurance, SpellConstants.BullsStrength, SpellConstants.CalmEmotions, SpellConstants.Consecrate, SpellConstants.CureInflictModerateWounds, SpellConstants.Darkness, SpellConstants.DeathKnell, SpellConstants.DelayPoison, SpellConstants.Desecrate, SpellConstants.EaglesSplendor, SpellConstants.Enthrall, SpellConstants.FindTraps, SpellConstants.GentleRepose, SpellConstants.HoldPerson, SpellConstants.MakeWhole, SpellConstants.OwlsWisdom, SpellConstants.RemoveParalysis, SpellConstants.ResistEnergy, SpellConstants.Restoration_Lesser, SpellConstants.Shatter, SpellConstants.ShieldOther, SpellConstants.Silence, SpellConstants.SoundBurst, SpellConstants.SpiritualWeapon, SpellConstants.Status, SpellConstants.SummonMonsterII, SpellConstants.UndetectableAlignment, SpellConstants.ZoneOfTruth, SpellConstants.AnimateDead, SpellConstants.BestowCurse, SpellConstants.BlindnessDeafness, SpellConstants.Contagion, SpellConstants.ContinualFlame, SpellConstants.CreateFoodAndWater, SpellConstants.CureInflictSeriousWounds, SpellConstants.Daylight, SpellConstants.DeeperDarkness, SpellConstants.DispelMagic, SpellConstants.GlyphOfWarding, SpellConstants.HelpingHand, SpellConstants.InvisibilityPurge, SpellConstants.LocateObject, SpellConstants.MagicCircleAgainstAlignment, SpellConstants.MagicVestment, SpellConstants.MeldIntoStone, SpellConstants.ObscureObject, SpellConstants.Prayer, SpellConstants.ProtectionFromEnergy, SpellConstants.RemoveBlindnessDeafness, SpellConstants.RemoveCurse, SpellConstants.RemoveDisease, SpellConstants.SearingLight, SpellConstants.SpeakWithDead, SpellConstants.StoneShape, SpellConstants.SummonMonsterIII, SpellConstants.WaterBreathing, SpellConstants.WaterWalk, SpellConstants.WindWall, SpellConstants.AirWalk, SpellConstants.ControlWater, SpellConstants.CureInflictCriticalWounds, SpellConstants.DeathWard, SpellConstants.DimensionalAnchor, SpellConstants.DiscernLies, SpellConstants.Dismissal, SpellConstants.Divination, SpellConstants.DivinePower, SpellConstants.FreedomOfMovement, SpellConstants.GiantVermin, SpellConstants.ImbueWithSpellAbility, SpellConstants.MagicWeapon_Greater, SpellConstants.NeutralizePoison, SpellConstants.PlanarAlly_Lesser, SpellConstants.Poison, SpellConstants.RepelVermin, SpellConstants.Restoration, SpellConstants.Sending, SpellConstants.SpellImmunity, SpellConstants.SummonMonsterIV, SpellConstants.Tongues, SpellConstants.Atonement, SpellConstants.BreakEnchantment, SpellConstants.Command_Greater, SpellConstants.Commune, SpellConstants.CureInflictLightWounds_Mass, SpellConstants.DispelAlignment, SpellConstants.DisruptingWeapon, SpellConstants.FlameStrike, SpellConstants.Hallow, SpellConstants.InsectPlague, SpellConstants.MarkOfJustice, SpellConstants.PlaneShift, SpellConstants.RaiseDead, SpellConstants.RighteousMight, SpellConstants.Scrying, SpellConstants.SlayLiving, SpellConstants.SpellResistance, SpellConstants.SummonMonsterV, SpellConstants.SymbolOfPain, SpellConstants.SymbolOfSleep, SpellConstants.TrueSeeing, SpellConstants.Unhallow, SpellConstants.WallOfStone, SpellConstants.AnimateObjects, SpellConstants.AntilifeShell, SpellConstants.Banishment, SpellConstants.BearsEndurance_Mass, SpellConstants.BladeBarrier, SpellConstants.BullsStrength_Mass, SpellConstants.CreateUndead, SpellConstants.CureInflictModerateWounds_Mass, SpellConstants.DispelMagic_Greater, SpellConstants.EaglesSplendor_Mass, SpellConstants.FindThePath, SpellConstants.Forbiddance, SpellConstants.GeasQuest, SpellConstants.GlyphOfWarding_Greater, SpellConstants.HealHarm, SpellConstants.HeroesFeast, SpellConstants.OwlsWisdom_Mass, SpellConstants.PlanarAlly, SpellConstants.SummonMonsterVI, SpellConstants.SymbolOfFear, SpellConstants.SymbolOfPersuasion, SpellConstants.UndeathToDeath, SpellConstants.WindWalk, SpellConstants.WordOfRecall, SpellConstants.Blasphemy, SpellConstants.ControlWeather, SpellConstants.CureInflictSeriousWounds_Mass, SpellConstants.Destruction, SpellConstants.Dictum, SpellConstants.EtherealJaunt, SpellConstants.HolyWord, SpellConstants.Refuge, SpellConstants.Regenerate, SpellConstants.Repulsion, SpellConstants.Restoration_Greater, SpellConstants.Resurrection, SpellConstants.Scrying_Greater, SpellConstants.SummonMonsterVII, SpellConstants.SymbolOfStunning, SpellConstants.SymbolOfWeakness, SpellConstants.WordOfChaos, SpellConstants.AntimagicField, SpellConstants.CloakOfChaos, SpellConstants.CreateGreaterUndead, SpellConstants.CureInflictCriticalWounds_Mass, SpellConstants.DimensionalLock, SpellConstants.DiscernLocation, SpellConstants.Earthquake, SpellConstants.FireStorm, SpellConstants.HolyAura, SpellConstants.PlanarAlly_Greater, SpellConstants.ShieldOfLaw, SpellConstants.SpellImmunity_Greater, SpellConstants.SummonMonsterVIII, SpellConstants.SymbolOfDeath, SpellConstants.SymbolOfInsanity, SpellConstants.UnholyAura, SpellConstants.AstralProjection, SpellConstants.EnergyDrain, SpellConstants.Etherealness, SpellConstants.Gate, SpellConstants.HealHarm_Mass, SpellConstants.Implosion, SpellConstants.Miracle, SpellConstants.SoulBind, SpellConstants.StormOfVengeance, SpellConstants.SummonMonsterIX, SpellConstants.TrueResurrection }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.CreateWater, SpellConstants.CureInflictMinorWounds, SpellConstants.DetectMagic, SpellConstants.GhostSound, SpellConstants.Guidance, SpellConstants.Light, SpellConstants.Mending, SpellConstants.PurifyFoodAndDrink, SpellConstants.ReadMagic, SpellConstants.TouchOfFatigue, SpellConstants.Bless, SpellConstants.BurningHands, SpellConstants.CauseFear, SpellConstants.Command, SpellConstants.ComprehendLanguages, SpellConstants.CureInflictLightWounds, SpellConstants.DetectAlignment, SpellConstants.EndureElements, SpellConstants.ObscuringMist, SpellConstants.ProtectionFromAlignment, SpellConstants.Sleep, SpellConstants.Aid, SpellConstants.AnimalTrance, SpellConstants.BearsEndurance, SpellConstants.BullsStrength, SpellConstants.CatsGrace, SpellConstants.CureInflictModerateWounds, SpellConstants.Darkness, SpellConstants.DelayPoison, SpellConstants.Invisibility, SpellConstants.MirrorImage, SpellConstants.ResistEnergy, SpellConstants.ScorchingRay, SpellConstants.SeeInvisibility, SpellConstants.Web, SpellConstants.AnimateDead, SpellConstants.BestowCurse, SpellConstants.Contagion, SpellConstants.ContinualFlame, SpellConstants.CureInflictSeriousWounds, SpellConstants.Daylight, SpellConstants.DeeperDarkness, SpellConstants.LightningBolt, SpellConstants.NeutralizePoison, SpellConstants.RemoveCurse, SpellConstants.RemoveDisease, SpellConstants.Tongues, SpellConstants.CureInflictCriticalWounds, SpellConstants.MinorCreation, SpellConstants.Polymorph, SpellConstants.Restoration, SpellConstants.Stoneskin, SpellConstants.WallOfFire, SpellConstants.BalefulPolymorph, SpellConstants.BreakEnchantment, SpellConstants.Commune, SpellConstants.HealHarm, SpellConstants.MajorCreation, SpellConstants.RaiseDead, SpellConstants.TrueSeeing, SpellConstants.WallOfStone }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.CreateWater, SpellConstants.CureInflictMinorWounds, SpellConstants.DetectMagic, SpellConstants.DetectPoison, SpellConstants.Flare, SpellConstants.Guidance, SpellConstants.KnowDirection, SpellConstants.Light, SpellConstants.Mending, SpellConstants.PurifyFoodAndDrink, SpellConstants.ReadMagic, SpellConstants.Resistance, SpellConstants.Virtue, SpellConstants.CalmAnimals, SpellConstants.CharmAnimal, SpellConstants.CureInflictLightWounds, SpellConstants.DetectAnimalsOrPlants, SpellConstants.DetectSnaresAndPits, SpellConstants.EndureElements, SpellConstants.Entangle, SpellConstants.FaerieFire, SpellConstants.Goodberry, SpellConstants.HideFromAnimals, SpellConstants.Jump, SpellConstants.Longstrider, SpellConstants.MagicFang, SpellConstants.MagicStone, SpellConstants.ObscuringMist, SpellConstants.PassWithoutTrace, SpellConstants.ProduceFlame, SpellConstants.Shillelagh, SpellConstants.SpeakWithAnimals, SpellConstants.SummonNaturesAllyI, SpellConstants.AnimalMessenger, SpellConstants.AnimalTrance, SpellConstants.Barkskin, SpellConstants.BearsEndurance, SpellConstants.BullsStrength, SpellConstants.CatsGrace, SpellConstants.ChillMetal, SpellConstants.DelayPoison, SpellConstants.FireTrap, SpellConstants.FlameBlade, SpellConstants.FlamingSphere, SpellConstants.FogCloud, SpellConstants.GustOfWind, SpellConstants.HeatMetal, SpellConstants.HoldAnimal, SpellConstants.OwlsWisdom, SpellConstants.ReduceAnimal, SpellConstants.ResistEnergy, SpellConstants.Restoration_Lesser, SpellConstants.SoftenEarthAndStone, SpellConstants.SpiderClimb, SpellConstants.SummonNaturesAllyII, SpellConstants.SummonSwarm, SpellConstants.TreeShape, SpellConstants.WarpWood, SpellConstants.WoodShape, SpellConstants.CallLightning, SpellConstants.Contagion, SpellConstants.CureInflictModerateWounds, SpellConstants.Daylight, SpellConstants.DiminishPlants, SpellConstants.DominateAnimal, SpellConstants.MagicFang_Greater, SpellConstants.MeldIntoStone, SpellConstants.NeutralizePoison, SpellConstants.PlantGrowth, SpellConstants.Poison, SpellConstants.ProtectionFromEnergy, SpellConstants.Quench, SpellConstants.RemoveDisease, SpellConstants.SleetStorm, SpellConstants.Snare, SpellConstants.SpeakWithPlants, SpellConstants.SpikeGrowth, SpellConstants.StoneShape, SpellConstants.SummonNaturesAllyIII, SpellConstants.WaterBreathing, SpellConstants.WindWall, SpellConstants.AirWalk, SpellConstants.AntiplantShell, SpellConstants.Blight, SpellConstants.CommandPlants, SpellConstants.ControlWater, SpellConstants.CureInflictSeriousWounds, SpellConstants.DispelMagic, SpellConstants.FlameStrike, SpellConstants.FreedomOfMovement, SpellConstants.GiantVermin, SpellConstants.IceStorm, SpellConstants.Reincarnate, SpellConstants.RepelVermin, SpellConstants.RustingGrasp, SpellConstants.Scrying, SpellConstants.SpikeStones, SpellConstants.SummonNaturesAllyIV, SpellConstants.AnimalGrowth, SpellConstants.Atonement, SpellConstants.Awaken, SpellConstants.BalefulPolymorph, SpellConstants.CallLightningStorm, SpellConstants.CommuneWithNature, SpellConstants.ControlWinds, SpellConstants.CureInflictCriticalWounds, SpellConstants.DeathWard, SpellConstants.Hallow, SpellConstants.InsectPlague, SpellConstants.Stoneskin, SpellConstants.SummonNaturesAllyV, SpellConstants.TransmuteMudToRock, SpellConstants.TransmuteRockToMud, SpellConstants.TreeStride, SpellConstants.Unhallow, SpellConstants.WallOfFire, SpellConstants.WallOfThorns, SpellConstants.AntilifeShell, SpellConstants.BearsEndurance_Mass, SpellConstants.BullsStrength_Mass, SpellConstants.CatsGrace_Mass, SpellConstants.CureInflictLightWounds_Mass, SpellConstants.DispelMagic_Greater, SpellConstants.FindThePath, SpellConstants.FireSeeds, SpellConstants.Ironwood, SpellConstants.Liveoak, SpellConstants.MoveEarth, SpellConstants.OwlsWisdom_Mass, SpellConstants.RepelWood, SpellConstants.Spellstaff, SpellConstants.StoneTell, SpellConstants.SummonNaturesAllyVI, SpellConstants.TransportViaPlants, SpellConstants.WallOfStone, SpellConstants.AnimatePlants, SpellConstants.Changestaff, SpellConstants.ControlWeather, SpellConstants.CreepingDoom, SpellConstants.CureInflictModerateWounds_Mass, SpellConstants.FireStorm, SpellConstants.HealHarm, SpellConstants.Scrying_Greater, SpellConstants.SummonNaturesAllyVII, SpellConstants.Sunbeam, SpellConstants.TransmuteMetalToWood, SpellConstants.TrueSeeing, SpellConstants.WindWalk, SpellConstants.AnimalShapes, SpellConstants.ControlPlants, SpellConstants.CureInflictSeriousWounds_Mass, SpellConstants.Earthquake, SpellConstants.FingerOfDeath, SpellConstants.RepelMetalOrStone, SpellConstants.ReverseGravity, SpellConstants.SummonNaturesAllyVIII, SpellConstants.Sunburst, SpellConstants.Whirlwind, SpellConstants.WordOfRecall, SpellConstants.Antipathy, SpellConstants.CureInflictCriticalWounds_Mass, SpellConstants.ElementalSwarm, SpellConstants.Foresight, SpellConstants.Regenerate, SpellConstants.Shambler, SpellConstants.Shapechange, SpellConstants.StormOfVengeance, SpellConstants.SummonNaturesAllyIX, SpellConstants.Sympathy }; AssertCollectionNames(names); }
public override void CollectionNames() { var names = new[] { SpellConstants.DetectPoison, SpellConstants.DetectMagic, SpellConstants.ReadMagic, SpellConstants.ComprehendLanguages, SpellConstants.DetectSecretDoors, SpellConstants.DetectUndead, SpellConstants.Identify, SpellConstants.TrueStrike, SpellConstants.DetectThoughts, SpellConstants.LocateObject, SpellConstants.SeeInvisibility, SpellConstants.ArcaneSight, SpellConstants.ClairaudienceClairvoyance, SpellConstants.Tongues, SpellConstants.ArcaneEye, SpellConstants.DetectScrying, SpellConstants.LocateCreature, SpellConstants.Scrying, SpellConstants.ContactOtherPlane, SpellConstants.PryingEyes, SpellConstants.TelepathicBond, SpellConstants.AnalyzeDweomer, SpellConstants.LegendLore, SpellConstants.TrueSeeing, SpellConstants.ArcaneSight_Greater, SpellConstants.Scrying_Greater, SpellConstants.Vision, SpellConstants.DiscernLocation, SpellConstants.MomentOfPrescience, SpellConstants.PryingEyes_Greater, SpellConstants.Foresight }; AssertCollectionNames(names); }