Exemplo n.º 1
0
    public override void OnDamage()
    {
        if (m_Controller.isAttacking && false)         // Uninterruptable attack
        {
            m_Tile.Flash(new Color(1, 1, 0, 1), 0.25f);
        }
        else
        {
            m_Controller.AbortAttack();

            m_Controller.Flinch(0.01f, 0.5f);
            // m_Animator.SetBool("IsFlinching", true);
            transform.GetComponentInChildren <LocalPositionShake>().Shake();
            m_Tile.Flash(new Color(1, 0, 0, 1), 0.5f);
        }
    }