public EquipmentResource(string value)
 {
     Value = CharBufferUtility.Create <CharBuffer64>(value);
 }
 public UnitArchetypeResource(string value)
 {
     Value = CharBufferUtility.Create <CharBuffer64>(value);
 }
 public EquipmentResource(CharBuffer64 value)
 {
     Value = value;
 }
 public UnitArchetypeResource(CharBuffer64 value)
 {
     Value = value;
 }
 public UnitAttachmentResource(string value)
 {
     Value = CharBufferUtility.Create <CharBuffer64>(value);
 }
 public UnitAttachmentResource(CharBuffer64 value)
 {
     Value = value;
 }
Exemplo n.º 7
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 public EPid(CharBuffer64 buffer)
 {
     Id = buffer.Text;
     CheckId();
 }
Exemplo n.º 8
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 public UnitKitResource(CharBuffer64 value)
 {
     Value = value;
 }